281 lines
7.1 KiB
C
281 lines
7.1 KiB
C
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Routines to cache merged textures.
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include <conf.h>
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#endif
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#include <stdio.h>
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#include "gr.h"
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#include "error.h"
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#include "game.h"
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#include "textures.h"
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#include "rle.h"
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#include "piggy.h"
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#ifdef OGL
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#include "ogl_init.h"
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#define MAX_NUM_CACHE_BITMAPS 200
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#else
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#define MAX_NUM_CACHE_BITMAPS 50
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#endif
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//static grs_bitmap * cache_bitmaps[MAX_NUM_CACHE_BITMAPS];
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typedef struct {
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grs_bitmap * bitmap;
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grs_bitmap * bottom_bmp;
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grs_bitmap * top_bmp;
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int orient;
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int last_frame_used;
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} TEXTURE_CACHE;
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static TEXTURE_CACHE Cache[MAX_NUM_CACHE_BITMAPS];
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static int num_cache_entries = 0;
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static int cache_hits = 0;
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static int cache_misses = 0;
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void texmerge_close();
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void merge_textures_super_xparent(int type, grs_bitmap *bottom_bmp, grs_bitmap *top_bmp,
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ubyte *dest_data);
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void merge_textures_new(int type, grs_bitmap *bottom_bmp, grs_bitmap *top_bmp,
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ubyte *dest_data);
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//----------------------------------------------------------------------
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int texmerge_init(int num_cached_textures)
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{
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int i;
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if ( num_cached_textures <= MAX_NUM_CACHE_BITMAPS )
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num_cache_entries = num_cached_textures;
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else
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num_cache_entries = MAX_NUM_CACHE_BITMAPS;
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for (i=0; i<num_cache_entries; i++ ) {
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// Make temp tmap for use when combining
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Cache[i].bitmap = gr_create_bitmap( 64, 64 );
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//if (get_selector( Cache[i].bitmap->bm_data, 64*64, &Cache[i].bitmap->bm_selector))
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// Error( "ERROR ALLOCATING CACHE BITMAP'S SELECTORS!!!!" );
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Cache[i].last_frame_used = -1;
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Cache[i].top_bmp = NULL;
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Cache[i].bottom_bmp = NULL;
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Cache[i].orient = -1;
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}
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atexit( texmerge_close );
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return 1;
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}
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void texmerge_flush()
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{
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int i;
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for (i=0; i<num_cache_entries; i++ ) {
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Cache[i].last_frame_used = -1;
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Cache[i].top_bmp = NULL;
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Cache[i].bottom_bmp = NULL;
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Cache[i].orient = -1;
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}
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}
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//-------------------------------------------------------------------------
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void texmerge_close()
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{
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int i;
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for (i=0; i<num_cache_entries; i++ ) {
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gr_free_bitmap( Cache[i].bitmap );
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Cache[i].bitmap = NULL;
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}
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}
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//--unused-- int info_printed = 0;
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grs_bitmap * texmerge_get_cached_bitmap( int tmap_bottom, int tmap_top )
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{
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grs_bitmap *bitmap_top, *bitmap_bottom;
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int i, orient;
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int lowest_frame_count;
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int least_recently_used;
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bitmap_top = &GameBitmaps[Textures[tmap_top&0x3FFF].index];
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bitmap_bottom = &GameBitmaps[Textures[tmap_bottom].index];
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orient = ((tmap_top&0xC000)>>14) & 3;
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least_recently_used = 0;
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lowest_frame_count = Cache[0].last_frame_used;
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for (i=0; i<num_cache_entries; i++ ) {
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if ( (Cache[i].last_frame_used > -1) && (Cache[i].top_bmp==bitmap_top) && (Cache[i].bottom_bmp==bitmap_bottom) && (Cache[i].orient==orient )) {
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cache_hits++;
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Cache[i].last_frame_used = FrameCount;
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return Cache[i].bitmap;
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}
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if ( Cache[i].last_frame_used < lowest_frame_count ) {
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lowest_frame_count = Cache[i].last_frame_used;
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least_recently_used = i;
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}
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}
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//---- Page out the LRU bitmap;
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cache_misses++;
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// Make sure the bitmaps are paged in...
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piggy_page_flushed = 0;
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PIGGY_PAGE_IN(Textures[tmap_top&0x3FFF]);
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PIGGY_PAGE_IN(Textures[tmap_bottom]);
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if (piggy_page_flushed) {
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// If cache got flushed, re-read 'em.
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piggy_page_flushed = 0;
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PIGGY_PAGE_IN(Textures[tmap_top&0x3FFF]);
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PIGGY_PAGE_IN(Textures[tmap_bottom]);
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}
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Assert( piggy_page_flushed == 0 );
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#ifdef OGL
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ogl_freebmtexture(Cache[least_recently_used].bitmap);
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#endif
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if (bitmap_top->bm_flags & BM_FLAG_SUPER_TRANSPARENT) {
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merge_textures_super_xparent( orient, bitmap_bottom, bitmap_top, Cache[least_recently_used].bitmap->bm_data );
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Cache[least_recently_used].bitmap->bm_flags = BM_FLAG_TRANSPARENT;
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Cache[least_recently_used].bitmap->avg_color = bitmap_top->avg_color;
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} else {
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merge_textures_new( orient, bitmap_bottom, bitmap_top, Cache[least_recently_used].bitmap->bm_data );
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Cache[least_recently_used].bitmap->bm_flags = bitmap_bottom->bm_flags & (~BM_FLAG_RLE);
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Cache[least_recently_used].bitmap->avg_color = bitmap_bottom->avg_color;
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}
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Cache[least_recently_used].top_bmp = bitmap_top;
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Cache[least_recently_used].bottom_bmp = bitmap_bottom;
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Cache[least_recently_used].last_frame_used = FrameCount;
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Cache[least_recently_used].orient = orient;
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return Cache[least_recently_used].bitmap;
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}
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void merge_textures_new( int type, grs_bitmap * bottom_bmp, grs_bitmap * top_bmp, ubyte * dest_data )
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{
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ubyte * top_data, *bottom_data;
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if ( top_bmp->bm_flags & BM_FLAG_RLE )
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top_bmp = rle_expand_texture(top_bmp);
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if ( bottom_bmp->bm_flags & BM_FLAG_RLE )
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bottom_bmp = rle_expand_texture(bottom_bmp);
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top_data = top_bmp->bm_data;
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bottom_data = bottom_bmp->bm_data;
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switch( type ) {
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case 0:
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// Normal
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gr_merge_textures( bottom_data, top_data, dest_data );
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break;
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case 1:
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gr_merge_textures_1( bottom_data, top_data, dest_data );
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break;
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case 2:
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gr_merge_textures_2( bottom_data, top_data, dest_data );
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break;
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case 3:
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gr_merge_textures_3( bottom_data, top_data, dest_data );
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break;
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}
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}
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void merge_textures_super_xparent( int type, grs_bitmap * bottom_bmp, grs_bitmap * top_bmp, ubyte * dest_data )
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{
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ubyte c;
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int x,y;
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ubyte * top_data, *bottom_data;
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if ( top_bmp->bm_flags & BM_FLAG_RLE )
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top_bmp = rle_expand_texture(top_bmp);
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if ( bottom_bmp->bm_flags & BM_FLAG_RLE )
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bottom_bmp = rle_expand_texture(bottom_bmp);
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top_data = top_bmp->bm_data;
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bottom_data = bottom_bmp->bm_data;
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switch( type ) {
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case 0:
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// Normal
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for (y=0; y<64; y++ )
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for (x=0; x<64; x++ ) {
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c = top_data[ 64*y+x ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ 64*y+x ];
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else if (c==254)
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c = TRANSPARENCY_COLOR;
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*dest_data++ = c;
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}
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break;
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case 1:
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//
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for (y=0; y<64; y++ )
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for (x=0; x<64; x++ ) {
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c = top_data[ 64*x+(63-y) ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ 64*y+x ];
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else if (c==254)
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c = TRANSPARENCY_COLOR;
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*dest_data++ = c;
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}
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break;
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case 2:
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// Normal
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for (y=0; y<64; y++ )
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for (x=0; x<64; x++ ) {
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c = top_data[ 64*(63-y)+(63-x) ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ 64*y+x ];
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else if (c==254)
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c = TRANSPARENCY_COLOR;
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*dest_data++ = c;
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}
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break;
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case 3:
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// Normal
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for (y=0; y<64; y++ )
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for (x=0; x<64; x++ ) {
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c = top_data[ 64*(63-x)+y ];
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if (c==TRANSPARENCY_COLOR)
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c = bottom_data[ 64*y+x ];
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else if (c==254)
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c = TRANSPARENCY_COLOR;
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*dest_data++ = c;
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}
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break;
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}
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}
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