2007-05-03 15:44:52 +00:00
__________
__________/ D2X-Rebirth /
2008-10-28 15:42:58 +00:00
http://www.dxx-rebirth.com
2007-05-03 15:44:52 +00:00
0. Introduction
D2X-Rebirth is based on a late D2X-CVS Source, coded and released by Bradley Bell and his team.
I spend much time to improve the Sourcecode, tried to fix bugs in there and added some improvements. It is the goal of DXX-Rebirth to keep these games alive and the result is a very stable version of the Descent ][ port - called D2X-Rebrith.
I hope you enjoy the game as you did when you played it the first time.
2007-09-28 22:44:04 +00:00
If you have something to say about my release, feel free to contact me at zicodxx [at] yahoo [dot] de
2007-05-03 15:44:52 +00:00
- zico 20070407
1. Features
D2X-Rebirth has every little feature you already may know from the DOS Version of Descent ][ and much more.
For example:
*
High resolutions with full Cockpit support
*
Widescreen options
*
Joystick and Mouse support
*
Possibility to run AddOn levels
*
Network support
*
Record and play demos
*
2008-05-21 14:25:00 +00:00
OpenGL functions and Eyecandy like Trilinear filtering, Transparency effects etc.
*
MP3/OGG/AIF/WAV Jukebox Support
2007-05-03 15:44:52 +00:00
*
everything else you know from DESCENT ][
*
... and much more!
2. Installation
2007-10-28 21:38:42 +00:00
See INSTALL.txt.
2007-05-03 15:44:52 +00:00
2008-06-01 12:53:03 +00:00
3. Multiplayer
DXX-Rebirth supports Multiplayer over (obsoleted) IPX and UDP/IP.
Using UDP/IP works over LAN and Internet. Since the Networking code of the Descent Engine is Peer-to-Peer, it is necessary for
all players (Host and Clients) to open port UDP 31017.
Clients can put an offset to this port by using '-ip_baseport OFFSET'.
Hosts can also use option '-ip_relay' to route players with closed ports. Use this with caution. It will increase Lag and Ping drastically.
2008-06-11 21:18:50 +00:00
Also game summary will not refresh correctly for relay-players until Host has escaped the level as well.
2008-06-01 12:53:03 +00:00
UDP/IP also supports IPv6 by compiling the game with the designated flag. Please note IPv4- and IPv6-builds cannot play together.
4. Legal stuff
2007-05-03 15:44:52 +00:00
See COPYING.txt
2008-06-01 12:53:03 +00:00
5. Contact
2007-05-03 15:44:52 +00:00
2008-10-28 15:42:58 +00:00
http://www.dxx-rebirth.com/
2007-09-28 22:44:04 +00:00
zicodxx [at] yahoo [dot] de