2006-03-20 16:43:15 +00:00
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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2006-09-08 23:31:06 +00:00
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* Routines for drawing the radar.
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2006-03-20 16:43:15 +00:00
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*
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*/
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#include <stdlib.h>
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#include "error.h"
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#include "3d.h"
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#include "inferno.h"
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#include "object.h"
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#include "vclip.h"
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#include "game.h"
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#include "mono.h"
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#include "polyobj.h"
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#include "sounds.h"
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#include "player.h"
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#include "bm.h"
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#include "hostage.h"
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#include "multi.h"
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#include "network.h"
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#include "gauges.h"
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int show_radar=0;
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int Network_allow_radar=0;
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short Hostage_monitor_size, Hostage_monitor_x, Hostage_monitor_y;
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static fix radx, rady, rox, roy, cenx, ceny;
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typedef struct blip {
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short x, y;
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ubyte c;
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} blip;
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#define MAX_BLIPS 1000
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blip Blips[MAX_BLIPS];
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int N_blips = 0;
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fix Radar_farthest_dist = (F1_0 * 20 * 15); // 15 segments away
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void radar_plot_object( object * objp, int hue )
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{
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ubyte flags;
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g3s_point pos;
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int color;
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fix dist, rscale, zdist, distance;
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int xpos, ypos;
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flags = g3_rotate_point(&pos,&objp->pos);
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dist = vm_vec_mag_quick(&pos.p3_vec);
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// Make distance be 1.0 to 0.0, where 0.0 is maximum segments away;
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if ( dist >= Radar_farthest_dist ) return;
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distance = F1_0 - fixdiv( dist, Radar_farthest_dist );
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color = f2i( distance*31 );
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zdist = fix_sqrt( fixmul(pos.p3_x,pos.p3_x)+fixmul(pos.p3_y,pos.p3_y) );
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if (zdist < 100 ) return; // Watch for divide overflow
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rscale = fix_acos( fixdiv(pos.p3_z,dist) )/2;
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xpos = f2i(fixmul( rox+fixmul(fixdiv(pos.p3_x,zdist),rscale), radx));
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ypos = f2i(fixmul( roy-fixmul(fixdiv(pos.p3_y,zdist),rscale), rady));
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if ( xpos < Hostage_monitor_x ) xpos = Hostage_monitor_x;
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if ( ypos < Hostage_monitor_y ) ypos = Hostage_monitor_y;
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if ( xpos > Hostage_monitor_x+Hostage_monitor_size-1 ) xpos = Hostage_monitor_x+Hostage_monitor_size-1;
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if ( ypos > Hostage_monitor_y+Hostage_monitor_size-1 ) ypos = Hostage_monitor_y+Hostage_monitor_size-1;
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Blips[N_blips].c = gr_fade_table[hue+color*256];
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Blips[N_blips].x = xpos; Blips[N_blips].y = ypos;
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N_blips++;
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}
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void radar_render_frame()
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{
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int i,color;
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object * objp;
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2006-09-08 23:31:06 +00:00
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switch (Cockpit_mode)
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{
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case CM_FULL_SCREEN:
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Hostage_monitor_size = Game_window_w / 6;
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Hostage_monitor_x = (grd_curscreen->sc_w - Game_window_w) / 2;
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Hostage_monitor_y = (grd_curscreen->sc_h - Game_window_h) / 2;
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break;
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case CM_FULL_COCKPIT:
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Hostage_monitor_size = 40*(SHEIGHT/200);
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Hostage_monitor_x = 0;
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Hostage_monitor_y = 80*(SHEIGHT/200);
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break;
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case CM_STATUS_BAR:
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Hostage_monitor_size = Game_window_w / 6;
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Hostage_monitor_x = (grd_curscreen->sc_w - Game_window_w) / 2;
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Hostage_monitor_y = (max_window_h - Game_window_h) / 2;
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break;
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case CM_REAR_VIEW: //no radar in rear view or letterbox!
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case CM_LETTERBOX:
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return;
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}
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2006-03-20 16:43:15 +00:00
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if (hostage_is_vclip_playing())
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return;
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gr_set_current_canvas(NULL);
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gr_setcolor( BM_XRGB( 0, 31, 0 ) );
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gr_ucircle( i2f(Hostage_monitor_x+Hostage_monitor_size/2), i2f(Hostage_monitor_y+Hostage_monitor_size/2), i2f(Hostage_monitor_size)/2);
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2006-09-08 23:31:06 +00:00
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//other stuff added 9/14/98 by Victor Rachels for fun.
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gr_circle( i2f(Hostage_monitor_x+Hostage_monitor_size/2), i2f(Hostage_monitor_y+Hostage_monitor_size/2), i2f(Hostage_monitor_size) / 8 );
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gr_upixel((Hostage_monitor_x+Hostage_monitor_size/2), (Hostage_monitor_y+Hostage_monitor_size/2) );
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gr_uline(i2f(Hostage_monitor_x+Hostage_monitor_size/10),i2f(Hostage_monitor_y+Hostage_monitor_size/2),i2f(Hostage_monitor_x+Hostage_monitor_size*2/10),i2f(Hostage_monitor_y+Hostage_monitor_size/2));
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gr_uline(i2f(Hostage_monitor_x+Hostage_monitor_size-Hostage_monitor_size/10),i2f(Hostage_monitor_y+Hostage_monitor_size/2),i2f(Hostage_monitor_x+Hostage_monitor_size-Hostage_monitor_size*2/10),i2f(Hostage_monitor_y+Hostage_monitor_size/2));
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2006-03-20 16:43:15 +00:00
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N_blips = 0;
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radx = i2f(Hostage_monitor_size*4)/2;
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rady = i2f(Hostage_monitor_size*4)/2;
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cenx = i2f(Hostage_monitor_x)+i2f(Hostage_monitor_size)/2;
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ceny = i2f(Hostage_monitor_y)+i2f(Hostage_monitor_size)/2;
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rox = fixdiv( cenx, radx );
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roy = fixdiv( ceny, rady );
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objp = Objects;
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for (i=0;i<=Highest_object_index;i++) {
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switch( objp->type ) {
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case OBJ_PLAYER:
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if ( i != Players[Player_num].objnum ) {
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#ifdef NETWORK
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if (Game_mode & GM_TEAM)
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color = get_team(i);
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else
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#endif
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color = i;
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radar_plot_object( objp, gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b) );
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}
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break;
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2006-09-08 23:31:06 +00:00
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case OBJ_HOSTAGE:
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radar_plot_object( objp, BM_XRGB(0,31,0) );
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break;
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case OBJ_POWERUP:
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if(!(Game_mode & GM_MULTI))
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radar_plot_object( objp, BM_XRGB(0,0,31) );
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break;
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case OBJ_ROBOT:
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radar_plot_object( objp, BM_XRGB(31,0,0) );
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break;
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case OBJ_CNTRLCEN:
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radar_plot_object( objp, BM_XRGB(31,31,31) );
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break;
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2006-03-20 16:43:15 +00:00
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default:
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break;
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}
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objp++;
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}
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// Draw new blips...
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for (i=0; i<N_blips; i++ ) {
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gr_setcolor( Blips[i].c );
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gr_upixel( Blips[i].x, Blips[i].y );
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}
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}
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