2006-03-20 17:12:09 +00:00
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/*
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2014-06-01 17:55:23 +00:00
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* Portions of this file are copyright Rebirth contributors and licensed as
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* described in COPYING.txt.
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* Portions of this file are copyright Parallax Software and licensed
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* according to the Parallax license below.
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* See COPYING.txt for license details.
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2006-03-20 17:12:09 +00:00
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
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ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
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IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
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SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
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FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
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CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
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AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
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COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*/
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/*
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*
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* Header for fireball.c
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*
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*/
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#ifndef _FIREBALL_H
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#define _FIREBALL_H
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2013-10-26 03:40:50 +00:00
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#include <physfs.h>
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2012-11-11 22:12:51 +00:00
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#ifdef __cplusplus
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2013-10-26 03:40:50 +00:00
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struct object;
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2014-01-05 05:17:34 +00:00
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struct objptridx_t;
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2014-08-16 23:18:17 +00:00
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struct vobjptridx_t;
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2013-10-26 03:40:50 +00:00
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struct vms_vector;
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2006-03-20 17:12:09 +00:00
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// explosion types
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#define ET_SPARKS 0 //little sparks, like when laser hits wall
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#define ET_MULTI_START 1 //first part of multi-part explosion
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#define ET_MULTI_SECOND 2 //second part of multi-part explosion
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2013-12-22 22:03:07 +00:00
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struct expl_wall
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{
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2013-12-29 04:28:07 +00:00
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segnum_t segnum;
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int sidenum;
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2006-03-20 17:12:09 +00:00
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fix time;
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2013-12-22 22:03:07 +00:00
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};
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2006-03-20 17:12:09 +00:00
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2013-03-03 01:03:33 +00:00
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// data for exploding walls (such as hostage door)
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2006-03-20 17:12:09 +00:00
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2013-03-03 01:03:33 +00:00
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#define MAX_EXPLODING_WALLS 10
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2006-03-20 17:12:09 +00:00
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extern expl_wall expl_wall_list[MAX_EXPLODING_WALLS];
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2014-10-26 21:36:25 +00:00
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objptridx_t object_create_explosion(segnum_t segnum, const vms_vector &position, fix size, int vclip_type);
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void object_create_muzzle_flash(segnum_t segnum, const vms_vector &position, fix size, int vclip_type);
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2006-03-20 17:12:09 +00:00
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2014-10-26 21:36:25 +00:00
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objptridx_t object_create_badass_explosion(objptridx_t objp, segnum_t segnum, const vms_vector &position, fix size, int vclip_type,
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2014-01-10 04:02:53 +00:00
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fix maxdamage, fix maxdistance, fix maxforce, objptridx_t parent);
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2006-03-20 17:12:09 +00:00
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// blows up a badass weapon, creating the badass explosion
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// return the explosion object
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2014-08-16 23:18:17 +00:00
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void explode_badass_weapon(vobjptridx_t obj,vms_vector *pos);
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2006-03-20 17:12:09 +00:00
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// blows up the player with a badass explosion
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2014-08-16 23:18:17 +00:00
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void explode_badass_player(vobjptridx_t obj);
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2006-03-20 17:12:09 +00:00
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2014-08-16 23:18:17 +00:00
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void explode_object(vobjptridx_t obj,fix delay_time);
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2006-03-20 17:12:09 +00:00
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void do_explosion_sequence(object *obj);
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2014-08-16 23:18:17 +00:00
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void do_debris_frame(vobjptridx_t obj); // deal with debris for this frame
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2006-03-20 17:12:09 +00:00
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void draw_fireball(object *obj);
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2013-12-29 04:28:07 +00:00
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void explode_wall(segnum_t segnum, int sidenum);
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2006-03-20 17:12:09 +00:00
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void do_exploding_wall_frame(void);
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void init_exploding_walls(void);
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extern void maybe_drop_net_powerup(int powerup_type);
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extern void maybe_replace_powerup_with_energy(object *del_obj);
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extern int get_explosion_vclip(object *obj, int stage);
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2013-03-03 01:03:33 +00:00
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#if defined(DXX_BUILD_DESCENT_II)
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2014-08-23 23:53:56 +00:00
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objptridx_t drop_powerup(int type, int id, int num, vms_vector *init_vel, vms_vector *pos, segnum_t segnum);
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2006-03-20 17:12:09 +00:00
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// creates afterburner blobs behind the specified object
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void drop_afterburner_blobs(object *obj, int count, fix size_scale, fix lifetime);
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2009-10-05 02:51:37 +00:00
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/*
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2011-06-01 07:59:55 +00:00
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* reads n expl_wall structs from a PHYSFS_file and swaps if specified
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2009-10-05 02:51:37 +00:00
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*/
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2011-06-01 07:59:55 +00:00
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extern void expl_wall_read_n_swap(expl_wall *ew, int n, int swap, PHYSFS_file *fp);
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2012-11-11 00:14:30 +00:00
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extern fix Flash_effect;
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2013-03-03 01:03:33 +00:00
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#endif
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2009-10-05 02:51:37 +00:00
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2012-11-11 00:14:30 +00:00
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int pick_connected_segment(struct object *objp, int max_depth);
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2012-11-11 22:12:51 +00:00
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#endif
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2006-03-20 17:12:09 +00:00
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#endif /* _FIREBALL_H */
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