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# include <conf.h>
# ifdef __ENV_LINUX__
# include <stdlib.h>
# include <stdio.h>
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# include <linux/joystick.h>
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# include <sys/ioctl.h>
# include <fcntl.h>
# include <unistd.h>
# include "timer.h"
# include "pstypes.h"
# include "mono.h"
# include "joy.h"
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# include "linux_joystick.h"
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char joy_installed = 0 ;
char joy_present = 0 ;
joystick_device j_joystick [ 4 ] ;
joystick_axis j_axis [ MAX_AXES ] ;
joystick_button j_button [ MAX_BUTTONS ] ;
int j_num_axes = 0 , j_num_buttons = 0 ;
int timer_rate ;
int j_axes_in_sticks [ 4 ] ; /* number of axes in the first [x] sticks */
int j_buttons_in_sticks [ 4 ] ; /* number of buttons in the first [x] sticks */
int joy_deadzone = 0 ;
int j_Get_joydev_axis_number ( int all_axis_number ) {
int i , joy_axis_number = all_axis_number ;
for ( i = 0 ; i < j_axis [ all_axis_number ] . joydev ; i + + ) {
joy_axis_number - = j_joystick [ i ] . num_axes ;
}
return joy_axis_number ;
}
int j_Get_joydev_button_number ( int all_button_number ) {
int i , joy_button_number = all_button_number ;
for ( i = 0 ; i < j_button [ all_button_number ] . joydev ; i + + ) {
joy_button_number - = j_joystick [ i ] . num_buttons ;
}
return joy_button_number ;
}
int j_Update_state ( ) {
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int num_processed = 0 , i ;
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struct js_event current_event ;
struct JS_DATA_TYPE joy_data ;
for ( i = 0 ; i < j_num_buttons ; i + + ) {
//changed 6/24/1999 to finally squish the timedown bug - Owen Evans
if ( j_button [ i ] . state ! = j_button [ i ] . last_state ) {
if ( j_button [ i ] . state ) {
j_button [ i ] . downcount + + ;
j_button [ i ] . timedown = timer_get_fixed_seconds ( ) ;
}
}
//end changed - OE
j_button [ i ] . last_state = j_button [ i ] . state ;
}
for ( i = 0 ; i < 4 ; i + + ) {
if ( j_joystick [ i ] . buffer > = 0 ) {
if ( j_joystick [ i ] . version ) {
while ( read ( j_joystick [ i ] . buffer , & current_event , sizeof ( struct js_event ) ) > 0 ) {
num_processed + + ;
switch ( current_event . type & ~ JS_EVENT_INIT ) {
case JS_EVENT_AXIS :
j_axis [ j_axes_in_sticks [ i ] + current_event . number ] . value = current_event . value ;
break ;
case JS_EVENT_BUTTON :
j_button [ j_buttons_in_sticks [ i ] + current_event . number ] . state = current_event . value ;
break ;
}
}
} else {
read ( j_joystick [ i ] . buffer , & joy_data , JS_RETURN ) ;
j_axis [ j_axes_in_sticks [ i ] + 0 ] . value = joy_data . x ;
j_axis [ j_axes_in_sticks [ i ] + 1 ] . value = joy_data . y ;
j_button [ j_buttons_in_sticks [ i ] + 0 ] . state = ( joy_data . buttons & 0x01 ) ;
j_button [ j_buttons_in_sticks [ i ] + 1 ] . state = ( joy_data . buttons & 0x02 ) > > 1 ;
}
}
}
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return num_processed ;
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}
void joy_set_cal_vals ( int * axis_min , int * axis_center , int * axis_max ) {
int i ;
for ( i = 0 ; i < 4 ; i + + ) {
j_axis [ i ] . center_val = axis_center [ i ] ;
j_axis [ i ] . min_val = axis_min [ i ] ;
j_axis [ i ] . max_val = axis_max [ i ] ;
}
}
void joy_get_cal_vals ( int * axis_min , int * axis_center , int * axis_max ) {
int i ;
//edited 05/18/99 Matt Mueller - we should return all axes instead of j_num_axes, since they are all given to us in joy_set_cal_vals ( and because checker complains :)
for ( i = 0 ; i < 4 ; i + + ) {
//end edit -MM
axis_center [ i ] = j_axis [ i ] . center_val ;
axis_min [ i ] = j_axis [ i ] . min_val ;
axis_max [ i ] = j_axis [ i ] . max_val ;
}
}
void joy_set_min ( int axis_number , int value ) {
j_axis [ axis_number ] . min_val = value ;
}
void joy_set_center ( int axis_number , int value ) {
j_axis [ axis_number ] . center_val = value ;
}
void joy_set_max ( int axis_number , int value ) {
j_axis [ axis_number ] . max_val = value ;
}
ubyte joy_get_present_mask ( ) {
return 1 ;
}
void joy_set_timer_rate ( int max_value ) {
timer_rate = max_value ;
}
int joy_get_timer_rate ( ) {
return timer_rate ;
}
void joy_flush ( ) {
int i ;
if ( ! joy_installed ) return ;
for ( i = 0 ; i < j_num_buttons ; i + + ) {
j_button [ i ] . timedown = 0 ;
j_button [ i ] . downcount = 0 ;
}
}
ubyte joystick_read_raw_axis ( ubyte mask , int * axes ) {
int i ;
j_Update_state ( ) ;
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for ( i = 0 ; i < j_num_axes ; i + + ) {
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axes [ i ] = j_axis [ i ] . value ;
}
return 0 ;
}
/* joy_init () is pretty huge, a bit klunky, and by no means pretty. But who cares? It does the job and it's only run once. */
int joy_init ( ) {
int i , j ;
if ( joy_installed ) return 0 ;
joy_flush ( ) ;
if ( ! joy_installed ) {
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printf ( " Initializing joystick... " ) ;
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j_joystick [ 0 ] . buffer = open ( " /dev/js0 " , O_NONBLOCK ) ;
j_joystick [ 1 ] . buffer = open ( " /dev/js1 " , O_NONBLOCK ) ;
j_joystick [ 2 ] . buffer = open ( " /dev/js2 " , O_NONBLOCK ) ;
j_joystick [ 3 ] . buffer = open ( " /dev/js3 " , O_NONBLOCK ) ;
if ( j_joystick [ 0 ] . buffer > = 0 | | j_joystick [ 1 ] . buffer > = 0 | | j_joystick [ 2 ] . buffer > = 0 | | j_joystick [ 3 ] . buffer > = 0 ) {
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printf ( " found: " ) ;
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for ( i = 0 ; i < 4 ; i + + ) {
if ( j_joystick [ i ] . buffer > = 0 ) {
ioctl ( j_joystick [ i ] . buffer , JSIOCGAXES , & j_joystick [ i ] . num_axes ) ;
ioctl ( j_joystick [ i ] . buffer , JSIOCGBUTTONS , & j_joystick [ i ] . num_buttons ) ;
ioctl ( j_joystick [ i ] . buffer , JSIOCGVERSION , & j_joystick [ i ] . version ) ;
if ( ! j_joystick [ i ] . version ) {
j_joystick [ i ] . num_axes = 2 ;
j_joystick [ i ] . num_buttons = 2 ;
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printf ( " js%d (v0.x) " , i ) ;
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} else {
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printf ( " js%d (v%d.%d.%d) " ,
i ,
( j_joystick [ i ] . version & 0xff0000 ) > > 16 ,
( j_joystick [ i ] . version & 0xff00 ) > > 8 ,
j_joystick [ i ] . version & 0xff ) ;
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}
for ( j = j_num_axes ; j < ( j_num_axes + j_joystick [ i ] . num_axes ) ; j + + ) {
j_axis [ j ] . joydev = i ;
if ( j_joystick [ i ] . version ) {
j_axis [ j ] . center_val = 0 ;
j_axis [ j ] . max_val = 32767 ;
j_axis [ j ] . min_val = - 32767 ;
}
}
for ( j = j_num_buttons ; j < ( j_num_buttons + j_joystick [ i ] . num_buttons ) ; j + + ) {
j_button [ j ] . joydev = i ;
}
j_num_axes + = j_joystick [ i ] . num_axes ;
j_num_buttons + = j_joystick [ i ] . num_buttons ;
} else {
j_joystick [ i ] . num_buttons = 0 ;
j_joystick [ i ] . num_axes = 0 ;
}
for ( j = 0 ; j < i ; j + + ) {
j_axes_in_sticks [ i ] + = j_joystick [ j ] . num_axes ;
j_buttons_in_sticks [ i ] + = j_joystick [ j ] . num_buttons ;
}
}
} else {
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printf ( " no joysticks found \n " ) ;
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return 0 ;
}
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printf ( " \n " ) ;
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if ( j_num_axes > MAX_AXES )
j_num_axes = MAX_AXES ;
if ( j_num_buttons > MAX_BUTTONS )
j_num_buttons = MAX_BUTTONS ;
joy_present = 1 ;
joy_installed = 1 ;
return 1 ;
}
return 1 ;
}
void joy_close ( ) {
int i ;
if ( ! joy_installed ) return ;
for ( i = 0 ; i < 4 ; i + + ) {
if ( j_joystick [ i ] . buffer > = 0 ) {
printf ( " closing js%d \n " , i ) ;
close ( j_joystick [ i ] . buffer ) ;
}
j_joystick [ i ] . buffer = - 1 ;
}
joy_present = 0 ;
joy_installed = 0 ;
}
void joy_set_cen ( ) {
}
int joy_get_scaled_reading ( int raw , int axis_num )
{
int d , x ;
raw - = j_axis [ axis_num ] . center_val ;
if ( raw < 0 )
d = j_axis [ axis_num ] . center_val - j_axis [ axis_num ] . min_val ;
else if ( raw > 0 )
d = j_axis [ axis_num ] . max_val - j_axis [ axis_num ] . center_val ;
else
d = 0 ;
if ( d )
x = ( ( raw < < 7 ) / d ) ;
else
x = 0 ;
if ( x < - 128 )
x = - 128 ;
if ( x > 127 )
x = 127 ;
//added on 4/13/99 by Victor Rachels to add deadzone control
d = ( joy_deadzone ) * 6 ;
if ( ( x > ( - 1 * d ) ) & & ( x < d ) )
x = 0 ;
//end this section addition -VR
return x ;
}
void joy_get_pos ( int * x , int * y ) {
int axis [ MAX_AXES ] ;
if ( ( ! joy_installed ) | | ( ! joy_present ) ) { * x = * y = 0 ; return ; }
joystick_read_raw_axis ( JOY_ALL_AXIS , axis ) ;
* x = joy_get_scaled_reading ( axis [ 0 ] , 0 ) ;
* y = joy_get_scaled_reading ( axis [ 1 ] , 1 ) ;
}
int joy_get_btns ( ) {
return 0 ;
}
int joy_get_button_state ( int btn ) {
if ( btn > = j_num_buttons )
return 0 ;
j_Update_state ( ) ;
return j_button [ btn ] . state ;
}
int joy_get_button_down_cnt ( int btn ) {
int downcount ;
j_Update_state ( ) ;
downcount = j_button [ btn ] . downcount ;
j_button [ btn ] . downcount = 0 ;
return downcount ;
}
//changed 6/24/99 to finally squish the timedown bug - Owen Evans
fix joy_get_button_down_time ( int btn ) {
fix downtime ;
j_Update_state ( ) ;
if ( j_button [ btn ] . state ) {
downtime = timer_get_fixed_seconds ( ) - j_button [ btn ] . timedown ;
j_button [ btn ] . timedown = timer_get_fixed_seconds ( ) ;
} else {
downtime = 0 ;
}
return downtime ;
}
//end changed - OE
void joy_poll ( ) {
}
void joy_set_slow_reading ( int flag ) {
}
# endif // __ENV_LINUX__