dxx-rebirth/dxx-compile.txt

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This file describes how to compile D2X-Rebirth from source.
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-gcc/g++
-mingw [windows]
-nasm (optional, for sdl-build)
-sdl(-devel)
-GLU/GL
-scons (recommended)
-PhysFS
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Building with SCons:
* run "scons" with desired command-line options (see "scons -h" for complete list of options)
* you may want to run "scons install" to install the binary after it's build
* copy your data files to the SHAREPATH (default: /usr/local/share/games/d2x-rebirth)
Building with make:
* run ./autogen.sh
* run ./configure. Use '--help' for more information and parameters.
* You also should use '--with-opengl' to compile the OpenGL build (recommended)
* also you can optinally appen '--with-sharepath=/path' (unix/linux only) to define the place for the descent2 data files
* additionally add '--disable-debug' and '--enable-release' to get rid of the debugging stuff
* x86_64 users should also use '--disable-fastfileio'.
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* run "make"
* run "make install" (unix/linux only)
* copy your data files to the Sharepath
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If you run into any problems do not hesitate to contact me.
eMail is: zico@unixboard.de
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You can also use the DXX-Forum located on http://dxx-rebirth.de/