dxx-rebirth/ui/uidraw.c

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2006-03-20 16:43:15 +00:00
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
* $Source: /cvsroot/dxx-rebirth/d1x-rebirth/ui/uidraw.c,v $
* $Revision: 1.1.1.1 $
* $Author: zicodxx $
* $Date: 2006/03/17 19:39:10 $
*
* Graphics primatives for the ui gadgets and windows.
*
* $Log: uidraw.c,v $
* Revision 1.1.1.1 2006/03/17 19:39:10 zicodxx
* initial import
*
* Revision 1.1.1.1 1999/06/14 22:14:43 donut
* Import of d1x 1.37 source.
*
* Revision 1.5 1994/11/18 23:07:34 john
* Changed a bunch of shorts to ints.
*
* Revision 1.4 1994/09/13 11:20:22 john
* Made ui_string_centered not clip.
*
* Revision 1.3 1993/10/26 13:46:33 john
* *** empty log message ***
*
* Revision 1.2 1993/10/05 17:31:00 john
* *** empty log message ***
*
* Revision 1.1 1993/09/20 10:35:41 john
* Initial revision
*
*
*/
#ifdef RCS
static char rcsid[] = "$Id: uidraw.c,v 1.1.1.1 2006/03/17 19:39:10 zicodxx Exp $";
#endif
#include "fix.h"
#include "types.h"
#include "gr.h"
#include "ui.h"
void Hline(short x1, short x2, short y )
{
gr_uscanline( x1, x2, y );
}
void Vline(short y1, short y2, short x )
{
for ( ; y1 <= y2; y1++ )
gr_upixel( x, y1 );
}
void ui_string_centered( short x, short y, char * s )
{
int height, width, avg;
gr_get_string_size(s, &width, &height, &avg );
//baseline = height-grd_curcanv->cv_font->ft_baseline;
gr_ustring(x-((width-1)/2), y-((height-1)/2), s );
}
void ui_draw_shad( short x1, short y1, short x2, short y2, short c1, short c2 )
{
gr_setcolor( c1 );
Hline( x1+0, x2-1, y1+0 );
Vline( y1+1, y2+0, x1+0 );
gr_setcolor( c2 );
Hline( x1+1, x2, y2-0 );
Vline( y1+0, y2-1, x2-0 );
}
void ui_draw_frame( short x1, short y1, short x2, short y2 )
{
ui_draw_shad( x1+0, y1+0, x2-0, y2-0, CBRIGHT, CGREY );
ui_draw_shad( x1+1, y1+1, x2-1, y2-1, CBRIGHT, CGREY );
ui_draw_shad( x1+2, y1+2, x2-2, y2-2, CWHITE, CWHITE );
ui_draw_shad( x1+3, y1+3, x2-3, y2-3, CWHITE, CWHITE );
ui_draw_shad( x1+4, y1+4, x2-4, y2-4, CWHITE, CWHITE );
ui_draw_shad( x1+5, y1+5, x2-5, y2-5, CWHITE, CWHITE );
ui_draw_shad( x1+6, y1+6, x2-6, y2-6, CGREY, CBRIGHT );
ui_draw_shad( x1+7, y1+7, x2-7, y2-7, CGREY, CBRIGHT );
}
void ui_draw_box_out( short x1, short y1, short x2, short y2 )
{
gr_setcolor( CWHITE );
gr_urect( x1+2, y1+2, x2-2, y2-2 );
ui_draw_shad( x1+0, y1+0, x2-0, y2-0, CBRIGHT, CGREY );
ui_draw_shad( x1+1, y1+1, x2-1, y2-1, CBRIGHT, CGREY );
}
void ui_draw_box_in( short x1, short y1, short x2, short y2 )
{
gr_setcolor( CWHITE );
gr_urect( x1+2, y1+2, x2-2, y2-2 );
ui_draw_shad( x1+0, y1+0, x2-0, y2-0, CGREY, CBRIGHT );
ui_draw_shad( x1+1, y1+1, x2-1, y2-1, CGREY, CBRIGHT );
}
void ui_draw_line_in( short x1, short y1, short x2, short y2 )
{
gr_setcolor( CGREY );
Hline( x1, x2, y1 );
Hline( x1, x2-1, y2-1 );
Vline( y1+1, y2-2, x1 );
Vline( y1+1, y2-2, x2-1 );
gr_setcolor( CBRIGHT );
Hline( x1+1, x2-1, y1+1 );
Hline( x1, x2, y2 );
Vline( y1+2, y2-2, x1+1 );
Vline( y1+1, y2-1, x2 );
}