dxx-rebirth/include/u_mem.h

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2006-03-20 16:43:15 +00:00
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
* $Source: /cvsroot/dxx-rebirth/d1x-rebirth/include/u_mem.h,v $
* $Revision: 1.1.1.1 $
* $Author: zicodxx $
* $Date: 2006/03/17 19:46:29 $
*
* Headers for safe malloc stuff.
*
* $Log: u_mem.h,v $
* Revision 1.1.1.1 2006/03/17 19:46:29 zicodxx
* initial import
*
* Revision 1.4 2000/02/07 07:34:16 donut
* added realloc() mem debugging, and fixed strdup debugging
*
* Revision 1.3 1999/10/18 00:33:23 donut
* strdup fix for alphas
*
* Revision 1.2 1999/08/05 22:53:41 sekmu
*
* D3D patch(es) from ADB
*
* Revision 1.1.1.1 1999/06/14 22:02:25 donut
* Import of d1x 1.37 source.
*
* Revision 1.6 1995/02/12 18:40:50 matt
* Made free() work the way it used to when debugging is on
*
* Revision 1.5 1995/02/12 04:07:36 matt
* Made free() set ptrs to NULL even when no debugging
*
* Revision 1.4 1994/11/27 21:10:58 matt
* Now supports NDEBUG to turn off all special mem checking
*
* Revision 1.3 1994/03/15 11:12:40 john
* Made calloc fill block with zeros like it's
* supposed to.
*
* Revision 1.2 1993/11/04 14:02:39 matt
* Added calloc() macro
*
* Revision 1.1 1993/11/02 17:45:33 john
* Initial revision
*
*
*/
extern int show_mem_info;//moved out of the ifdef by KRB
#ifndef NDEBUG
#include <stdlib.h>
#include <string.h>
//extern int show_mem_info;
void * mem_display_blocks();
extern void * mem_malloc( unsigned int size, char * var, char * file, int line, int fill_zero );
extern void * mem_realloc( void *ptr, unsigned int size, char * var, char * filename, int line, int fill_zero );
extern void mem_free( void * buffer );
#define malloc(size) mem_malloc((size),"Unknown", __FILE__,__LINE__, 0 )
#define calloc(n,size) mem_malloc((n*size),"Unknown", __FILE__,__LINE__, 1 )
#define realloc(ptr,size) mem_realloc( ptr, size, "Unknown", __FILE__, __LINE__, 0 )
#define free(ptr) do{ mem_free(ptr); ptr=NULL; } while(0)
#undef strdup //alpha fix, strdup is already a #define
#define strdup(ptr) strcpy(malloc(strlen(ptr)+1),ptr)
#define MALLOC( var, type, count ) (var=(type *)mem_malloc((count)*sizeof(type),#var, __FILE__,__LINE__,0 ))
#define mymalloc(x) malloc(x)
#define mymalloc_align(x,y) malloc(x)
#define mycalloc(x,y) calloc(x,y)
#define myfree(x) free(x)
// Checks to see if any blocks are overwritten
void mem_validate_heap();
#else
#include <stdlib.h>
#define free(ptr) do{ free(ptr); ptr=NULL; } while(0)
#define MALLOC( var, type, count ) (var=(type *)malloc((count)*sizeof(type)))
#endif
#define stackavail() 16384 /* adb: should work... */