dxx-rebirth/common/ui/radio.cpp

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/*
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* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Radio box gadget stuff.
*
*/
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#include <stdlib.h>
#include <string.h>
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#include "maths.h"
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#include "pstypes.h"
#include "event.h"
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#include "gr.h"
#include "ui.h"
#include "mouse.h"
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#include "key.h"
#include "u_mem.h"
#include "strutil.h"
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namespace dcx {
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#define Middle(x) ((2*(x)+1)/4)
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void ui_draw_radio( UI_DIALOG *dlg, UI_GADGET_RADIO * radio )
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{
#if 0 //ndef OGL
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if ((radio->status==1) || (radio->position != radio->oldposition))
#endif
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{
radio->status = 0;
gr_set_current_canvas( radio->canvas );
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auto &canvas = *grd_curcanv;
gr_set_fontcolor(canvas, dlg->keyboard_focus_gadget == radio ? CRED : CBLACK, -1);
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unsigned bias;
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if (radio->position == 0 )
{
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ui_draw_box_out(canvas, 0, 0, radio->width-1, radio->height-1);
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bias = 0;
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} else {
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ui_draw_box_in(canvas, 0, 0, radio->width-1, radio->height-1);
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bias = 1;
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}
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ui_string_centered(canvas, Middle(radio->width) + bias, Middle(radio->height) + bias, radio->flag ? "O" : " ");
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gr_ustring(canvas, *canvas.cv_font, radio->width + 4, 2, radio->text.get());
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}
}
std::unique_ptr<UI_GADGET_RADIO> ui_add_gadget_radio(UI_DIALOG * dlg, short x, short y, short w, short h, short group, const char * text)
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{
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auto radio = ui_gadget_add<UI_GADGET_RADIO>(*dlg, x, y, x + w - 1, y + h - 1);
radio->text = RAIIdmem<char[]>(d_strdup(text));
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radio->width = w;
radio->height = h;
radio->position = 0;
radio->oldposition = 0;
radio->pressed = 0;
radio->flag = 0;
radio->group = group;
return radio;
}
window_event_result UI_GADGET_RADIO::event_handler(UI_DIALOG &dlg, const d_event &event)
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{
oldposition = position;
pressed = 0;
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window_event_result rval = window_event_result::ignored;
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if (event.type == EVENT_MOUSE_BUTTON_DOWN || event.type == EVENT_MOUSE_BUTTON_UP)
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{
const auto OnMe = ui_mouse_on_gadget(*this);
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if ( B1_JUST_PRESSED && OnMe)
{
position = 1;
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rval = window_event_result::handled;
}
else if (B1_JUST_RELEASED)
{
if ((position==1) && OnMe)
pressed = 1;
position = 0;
}
}
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if (event.type == EVENT_KEY_COMMAND)
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{
const auto key = event_key_get(event);
if (dlg.keyboard_focus_gadget == this && (key == KEY_SPACEBAR || key==KEY_ENTER))
{
position = 2;
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rval = window_event_result::handled;
}
}
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else if (event.type == EVENT_KEY_RELEASE)
{
const auto key = event_key_get(event);
position = 0;
if (dlg.keyboard_focus_gadget == this && (key == KEY_SPACEBAR || key == KEY_ENTER))
pressed = 1;
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}
if (pressed == 1 && flag == 0)
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{
auto tmp = next;
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while (tmp != this)
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{
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if (tmp->kind==UI_GADGET_RADIO::s_kind)
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{
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auto tmpr = static_cast<UI_GADGET_RADIO *>(tmp);
if ((tmpr->group == group ) && (tmpr->flag) )
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{
tmpr->flag = 0;
tmpr->status = 1;
tmpr->pressed = 0;
}
}
tmp = tmp->next;
}
flag = 1;
rval = ui_gadget_send_event(dlg, EVENT_UI_GADGET_PRESSED, *this);
if (rval == window_event_result::ignored)
rval = window_event_result::handled;
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}
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if (event.type == EVENT_WINDOW_DRAW)
ui_draw_radio(&dlg, this);
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return rval;
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}
void ui_radio_set_value(UI_GADGET_RADIO *radio, int value)
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{
value = value != 0;
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if (radio->flag == value)
return;
radio->flag = value;
radio->status = 1; // redraw
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for (auto tmp = radio; (tmp = static_cast<UI_GADGET_RADIO *>(tmp->next)) != radio;)
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{
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if ((tmp->kind == UI_GADGET_RADIO::s_kind) && (tmp->group == radio->group) && tmp->flag)
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{
tmp->flag = 0;
tmp->status = 1;
}
}
}
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}