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Prevent ChatTextView from increasing in height after text was entered
fixes #1064
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4e9e09a648
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1 changed files with 7 additions and 2 deletions
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@ -35,7 +35,9 @@ public class ChatTextView : ScrolledWindow {
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public signal void send_text();
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public signal void send_text();
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public signal void cancel_input();
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public signal void cancel_input();
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public TextView text_view = new TextView() { can_focus=true, hexpand=true, margin=8, wrap_mode=Gtk.WrapMode.WORD_CHAR, valign=Align.CENTER, visible=true };
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public TextView text_view = new TextView() { can_focus=true, hexpand=true, wrap_mode=Gtk.WrapMode.WORD_CHAR, valign=Align.CENTER, visible=true };
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// Hack to prevent the ChatTextView from increasing in height after text was entered
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private Label zero_width_label_hack = new Label("") { hexpand=false, valign=Align.CENTER, opacity=0, visible=true };
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private int vscrollbar_min_height;
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private int vscrollbar_min_height;
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private SmileyConverter smiley_converter;
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private SmileyConverter smiley_converter;
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public EditHistory edit_history;
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public EditHistory edit_history;
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@ -44,7 +46,10 @@ public class ChatTextView : ScrolledWindow {
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construct {
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construct {
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max_content_height = 300;
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max_content_height = 300;
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propagate_natural_height = true;
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propagate_natural_height = true;
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this.add(text_view);
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Box box = new Box(Orientation.HORIZONTAL, 0) { hexpand=true, margin=8, valign=Align.CENTER, visible=true };
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box.add(text_view);
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box.add(zero_width_label_hack);
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this.add(box);
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smiley_converter = new SmileyConverter(text_view);
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smiley_converter = new SmileyConverter(text_view);
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edit_history = new EditHistory(text_view);
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edit_history = new EditHistory(text_view);
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