Implement notification sounds

Add a new setting to toggle notification sounds on or off. Plays the
systems default instant messaging message sound (message-new-instant)
whenever a notification is shown if toggled on.
This commit is contained in:
Rahix 2018-02-17 21:45:44 +01:00
parent 5436d716c0
commit 08c8b9c6d6
7 changed files with 49 additions and 1 deletions

10
cmake/FindCanberra.cmake Normal file
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@ -0,0 +1,10 @@
include(PkgConfigWithFallback)
find_pkg_config_with_fallback(Canberra
PKG_CONFIG_NAME libcanberra
LIB_NAMES canberra
INCLUDE_NAMES canberra.h
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Canberra
REQUIRED_VARS Canberra_LIBRARY)

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@ -101,6 +101,10 @@ public class Conversation : Object {
return notify_setting != NotifySetting.DEFAULT ? notify_setting : get_notification_default_setting(stream_interactor);
}
public bool get_sound_setting(StreamInteractor stream_interactor) {
return Application.get_default().settings.sound;
}
public NotifySetting get_notification_default_setting(StreamInteractor stream_interactor) {
Xmpp.XmppStream? stream = stream_interactor.get_stream(account);
if (!Application.get_default().settings.notifications) return NotifySetting.OFF;

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@ -10,6 +10,7 @@ public class Settings : Object {
send_typing_ = col_to_bool_or_default("send_typing", true);
send_marker_ = col_to_bool_or_default("send_marker", true);
notifications_ = col_to_bool_or_default("notifications", true);
sound_ = col_to_bool_or_default("sound", true);
convert_utf8_smileys_ = col_to_bool_or_default("convert_utf8_smileys", true);
current_width = col_to_int_or_default("window_width", 1200);
@ -56,6 +57,15 @@ public class Settings : Object {
}
}
private bool sound_;
public bool sound {
get { return sound_; }
set {
db.settings.insert().or("REPLACE").value(db.settings.key, "sound").value(db.settings.value, value.to_string()).perform();
sound_ = value;
}
}
private bool convert_utf8_smileys_;
public bool convert_utf8_smileys {
get { return convert_utf8_smileys_; }

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@ -9,6 +9,7 @@ find_packages(MAIN_PACKAGES REQUIRED
GModule
GObject
GTK3>=3.22
Canberra
)
set(RESOURCE_LIST

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@ -53,6 +53,18 @@
<property name="height">1</property>
</packing>
</child>
<child>
<object class="GtkCheckButton" id="sound_checkbutton">
<property name="label" translatable="yes">Play a sound when a new message arrives</property>
<property name="visible">True</property>
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">3</property>
<property name="width">1</property>
<property name="height">1</property>
</packing>
</child>
<child>
<object class="GtkCheckButton" id="emoji_checkbutton">
<property name="label" translatable="yes">Convert smileys to emojis</property>
@ -60,7 +72,7 @@
</object>
<packing>
<property name="left_attach">0</property>
<property name="top_attach">3</property>
<property name="top_attach">4</property>
<property name="width">1</property>
<property name="height">1</property>
</packing>

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@ -14,11 +14,14 @@ public class Notifications : Object {
private HashMap<Conversation, Notification> notifications = new HashMap<Conversation, Notification>(Conversation.hash_func, Conversation.equals_func);
private Set<string>? active_conversation_ids = null;
private Set<string>? active_ids = new HashSet<string>();
private Canberra.Context sound_context;
public Notifications(StreamInteractor stream_interactor, Gtk.Window window) {
this.stream_interactor = stream_interactor;
this.window = window;
Canberra.Context.create(out sound_context);
stream_interactor.get_module(ChatInteraction.IDENTITY).focused_in.connect((focused_conversation) => {
if (active_conversation_ids == null) {
Gee.List<Conversation> conversations = stream_interactor.get_module(ConversationManager.IDENTITY).get_active_conversations();
@ -68,6 +71,11 @@ public class Notifications : Object {
active_conversation_ids.add(conversation.id.to_string());
window.urgency_hint = true;
}
if (conversation.get_sound_setting(stream_interactor)) {
sound_context.play (0,
Canberra.PROP_EVENT_ID, "message-new-instant",
Canberra.PROP_EVENT_DESCRIPTION, "New Dino message");
}
}
private void on_received_subscription_request(Jid jid, Account account) {

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@ -8,6 +8,7 @@ class SettingsDialog : Dialog {
[GtkChild] private CheckButton typing_checkbutton;
[GtkChild] private CheckButton marker_checkbutton;
[GtkChild] private CheckButton notification_checkbutton;
[GtkChild] private CheckButton sound_checkbutton;
[GtkChild] private CheckButton emoji_checkbutton;
Dino.Entities.Settings settings = Dino.Application.get_default().settings;
@ -18,11 +19,13 @@ class SettingsDialog : Dialog {
typing_checkbutton.active = settings.send_typing;
marker_checkbutton.active = settings.send_marker;
notification_checkbutton.active = settings.notifications;
sound_checkbutton.active = settings.sound;
emoji_checkbutton.active = settings.convert_utf8_smileys;
typing_checkbutton.toggled.connect(() => { settings.send_typing = typing_checkbutton.active; } );
marker_checkbutton.toggled.connect(() => { settings.send_marker = marker_checkbutton.active; } );
notification_checkbutton.toggled.connect(() => { settings.notifications = notification_checkbutton.active; } );
sound_checkbutton.toggled.connect(() => { settings.sound = sound_checkbutton.active; } );
emoji_checkbutton.toggled.connect(() => { settings.convert_utf8_smileys = emoji_checkbutton.active; });
}
}