using Dino.Entities;
using Qlite;

namespace Dino {

public class Util {
    public static Message.Type get_message_type_for_conversation(Conversation conversation) {
        switch (conversation.type_) {
            case Conversation.Type.CHAT:
                return Entities.Message.Type.CHAT;
            case Conversation.Type.GROUPCHAT:
                return Entities.Message.Type.GROUPCHAT;
            case Conversation.Type.GROUPCHAT_PM:
                return Entities.Message.Type.GROUPCHAT_PM;
            default:
                assert_not_reached();
        }
    }

    public static Conversation.Type get_conversation_type_for_message(Message message) {
        switch (message.type_) {
            case Entities.Message.Type.CHAT:
                return Conversation.Type.CHAT;
            case Entities.Message.Type.GROUPCHAT:
                return Conversation.Type.GROUPCHAT;
            case Entities.Message.Type.GROUPCHAT_PM:
                return Conversation.Type.GROUPCHAT_PM;
            default:
                assert_not_reached();
        }
    }
}

}
