Paper/Spigot-Server-Patches/0559-Buffer-joins-to-world.patch
Mariell Hoversholm 9889c651ce apply fixup
I managed to move it, yet forgot to actually fix it up...
2021-03-19 07:54:18 +01:00

72 lines
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 19 Aug 2020 05:05:54 +0100
Subject: [PATCH] Buffer joins to world
This patch buffers the number of logins which will attempt to join
the world per tick, this attempts to reduce the impact that join floods
has on the server
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index faa1b775e45563b93ac1d5b904938b1f5ad8d80c..545948f20efd6c8dd42140b565af94cd6b52b661 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -457,4 +457,9 @@ public class PaperConfig {
maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20;
}
}
+
+ public static int maxJoinsPerTick;
+ private static void maxJoinsPerTick() {
+ maxJoinsPerTick = getInt("settings.max-joins-per-tick", 3);
+ }
}
diff --git a/src/main/java/net/minecraft/network/NetworkManager.java b/src/main/java/net/minecraft/network/NetworkManager.java
index ab70eeaeca222de7de7cab1b3db14b2c4761c3c3..878f879f8d410c428ad8a4c49e0c86c559bc47a9 100644
--- a/src/main/java/net/minecraft/network/NetworkManager.java
+++ b/src/main/java/net/minecraft/network/NetworkManager.java
@@ -33,6 +33,7 @@ import net.minecraft.network.protocol.game.PacketPlayOutTabComplete;
import net.minecraft.network.protocol.game.PacketPlayOutTitle;
import net.minecraft.server.CancelledPacketHandleException;
import net.minecraft.server.MCUtil;
+import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.EntityPlayer;
import net.minecraft.server.network.LoginListener;
import net.minecraft.server.network.PlayerConnection;
@@ -382,10 +383,22 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
}
// Paper end
+ private static final int MAX_PER_TICK = com.destroystokyo.paper.PaperConfig.maxJoinsPerTick; // Paper
+ private static int joinAttemptsThisTick; // Paper
+ private static int currTick; // Paper
public void a() {
this.p();
+ // Paper start
+ if (currTick != MinecraftServer.currentTick) {
+ currTick = MinecraftServer.currentTick;
+ joinAttemptsThisTick = 0;
+ }
+ // Paper end
if (this.packetListener instanceof LoginListener) {
+ if ( ((LoginListener) this.packetListener).getLoginState() != LoginListener.EnumProtocolState.READY_TO_ACCEPT // Paper
+ || (joinAttemptsThisTick++ < MAX_PER_TICK)) { // Paper - limit the number of joins which can be processed each tick
((LoginListener) this.packetListener).tick();
+ } // Paper
}
if (this.packetListener instanceof PlayerConnection) {
diff --git a/src/main/java/net/minecraft/server/network/LoginListener.java b/src/main/java/net/minecraft/server/network/LoginListener.java
index 78a8eb89e9113a1002ba6177f96d5734a10e8d7d..39aa50a386d0ab94914cd8f85c69cf404e0dc4b2 100644
--- a/src/main/java/net/minecraft/server/network/LoginListener.java
+++ b/src/main/java/net/minecraft/server/network/LoginListener.java
@@ -416,7 +416,7 @@ public class LoginListener implements PacketLoginInListener {
return new GameProfile(uuid, gameprofile.getName());
}
- static enum EnumProtocolState {
+ public enum EnumProtocolState { // Paper - package private -> public
HELLO, KEY, AUTHENTICATING, NEGOTIATING, READY_TO_ACCEPT, DELAY_ACCEPT, ACCEPTED;