Paper/patches/removed/1.17/0053-Change-implementation-of-tile-entity-removal-list.patch
2021-06-12 03:19:04 +02:00

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2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Joseph Hirschfeld <joe@ibj.io>
Date: Thu, 3 Mar 2016 02:39:54 -0600
Subject: [PATCH] Change implementation of (tile)entity removal list
use sets for faster removal
1.17: no more unload lists
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 6c6098731752d61b5241710b075d4ffe3826daac..89472b6e8f38921db50440d0213e40ac893892f1 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1122,7 +1122,7 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
}
}
// Spigot End
- this.blockEntitiesToUnload.addAll(chunk.getBlockEntities().values());
+ this.tileEntityListUnload.addAll(chunk.getBlockEntities().values());
List[] aentityslice = chunk.getEntitySlices(); // Spigot
int i = aentityslice.length;
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index e25666328dbf433b8358f2637d93b4128034bbaa..7b4475807cca0e92ea9ae6ea49a82a8634cc0ff5 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -89,7 +89,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public final List<BlockEntity> blockEntityList = Lists.newArrayList();
public final List<BlockEntity> tickableBlockEntities = Lists.newArrayList();
protected final List<BlockEntity> pendingBlockEntities = Lists.newArrayList();
- protected final List<BlockEntity> blockEntitiesToUnload = Lists.newArrayList();
+ protected final java.util.Set<BlockEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet();
public final Thread thread;
private final boolean isDebug;
private int skyDarken;
@@ -697,10 +697,10 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
gameprofilerfiller.push("blockEntities");
timings.tileEntityTick.startTiming(); // Spigot
- if (!this.blockEntitiesToUnload.isEmpty()) {
- this.tickableBlockEntities.removeAll(this.blockEntitiesToUnload);
- this.blockEntityList.removeAll(this.blockEntitiesToUnload);
- this.blockEntitiesToUnload.clear();
+ if (!this.tileEntityListUnload.isEmpty()) {
+ this.tickableBlockEntities.removeAll(this.tileEntityListUnload);
+ this.blockEntityList.removeAll(this.tileEntityListUnload);
+ this.tileEntityListUnload.clear();
}
this.updatingBlockEntities = true;