Paper/Spigot-API-Patches/0020-Add-methods-for-working-with-arrows-stuck-in-living-.patch
Shane Freeder 0976d52bbd Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Please note that this build includes changes to meet upstreams
requirements for nullability annotations. While we aim for a level of
accuracy, these might not be 100% correct, if there are any issues,
please speak to us on discord, or open an issue on the tracker to
discuss.

Bukkit Changes:
9a6a1de3 Remove nullability annotations from enum constructors
3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API

CraftBukkit Changes:
8d8475fc SPIGOT-4666: Force parameter in HumanEntity#sleep
8b1588e2 Fix ExplosionPrimeEvent#setFire not working with EnderCrystals
39a287b7 Don't ignore newlines in PlayerListHeader/Footer

Spigot Changes:
cf694d87 Add nullability annotations
2019-03-20 00:31:18 +00:00

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Diff

From 23b2c19d3d32bb5b75160c6aaab8cde7331b8068 Mon Sep 17 00:00:00 2001
From: mrapple <tony@oc.tc>
Date: Sun, 25 Nov 2012 13:47:27 -0600
Subject: [PATCH] Add methods for working with arrows stuck in living entities
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index af8ea5ca..1100e305 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -468,4 +468,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @return collision status
*/
boolean isCollidable();
+
+ // Paper start
+ /**
+ * Get the number of arrows stuck in this entity
+ * @return Number of arrows stuck
+ */
+ int getArrowsStuck();
+
+ /**
+ * Set the number of arrows stuck in this entity
+ *
+ * @param arrows Number of arrows to stick in this entity
+ */
+ void setArrowsStuck(int arrows);
+ // Paper end
}
--
2.21.0