Paper/patches/api/0219-Add-playPickupItemAnimation-to-LivingEntity.patch
Jason Penilla f6636fca9e
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ebb0e28d #631: Add Villager#shakeHead
751469c6 #629: Add LivingEntity#isClimbing

CraftBukkit Changes:
622cf611 SPIGOT-6555: Cannot access shield BlockStateMeta
8b2e78ec SPIGOT-6542: Fix counting players with fauxSleeping = true
f66c437a SPIGOT-6561: Add events for dripleaf tilting
6ed40004 SPIGOT-6560: Crash when falling stalactite hits player
72a2901b SPIGOT-6557: PlayerEditBookEvent#setNewBookMeta does not update meta
a07e783a #865: Implement Villager#shakeHead
3252ff18 #863: Add LivingEntity#isClimbing
77058c79 SPIGOT-6554: Worlds created with the bukkit ChunkGenerator cannot save
2021-06-14 21:02:21 -07:00

40 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 23 Aug 2020 19:36:08 +0200
Subject: [PATCH] Add playPickupItemAnimation to LivingEntity
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 5ab8db52160049e36464df4e20e374b8849ef29c..1b6c2b2cfb910e7651e7f18ea407e31db685af8a 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -822,5 +822,28 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param jumping entity jump state
*/
void setJumping(boolean jumping);
+
+ /**
+ * Plays pickup item animation towards this entity.
+ * <p>
+ * <b>This will remove the item on the client.</b>
+ * <p>
+ * Quantity is inferred to be that of the {@link Item}.
+ *
+ * @param item item to pickup
+ */
+ default void playPickupItemAnimation(@NotNull Item item) {
+ playPickupItemAnimation(item, item.getItemStack().getAmount());
+ }
+
+ /**
+ * Plays pickup item animation towards this entity.
+ * <p>
+ * <b>This will remove the item on the client.</b>
+ *
+ * @param item item to pickup
+ * @param quantity quantity of item
+ */
+ void playPickupItemAnimation(@NotNull Item item, int quantity);
// Paper end
}