This only impacted people who used our useSnapshots new API in a plugin, which obviously was no one as the data result was completely broken. Merged the NPE check patch into mine since it has to handle it too.
70 lines
3.6 KiB
Diff
70 lines
3.6 KiB
Diff
From 0a884dd3df347b2e3e44c1e19e5f6474f108e8c9 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Thu, 28 Sep 2017 17:21:44 -0400
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Subject: [PATCH] Add PlayerJumpEvent
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index deb0f4a9c..579996d1e 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -1399,6 +1399,7 @@ public abstract class EntityHuman extends EntityLiving {
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public void b(List<IRecipe> list) {}
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+ public void jump() { this.cu(); } // Paper - OBFHELPER
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public void cu() {
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super.cu();
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this.b(StatisticList.w);
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 3104fc0ea..aa57ff8ed 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -57,6 +57,7 @@ import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.InventoryView;
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import org.bukkit.util.NumberConversions;
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import com.destroystokyo.paper.event.player.IllegalPacketEvent; // Paper
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+import com.destroystokyo.paper.event.player.PlayerJumpEvent; // Paper
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import co.aikar.timings.MinecraftTimings; // Paper
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// CraftBukkit end
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@@ -584,7 +585,34 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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d8 = d5 - this.p;
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d9 = d6 - this.q;
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if (this.player.onGround && !packetplayinflying.a() && d8 > 0.0D) {
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- this.player.cu();
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+ // Paper start - Add player jump event
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+ Player player = this.getPlayer();
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+ Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
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+ Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
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+
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+ // If the packet contains movement information then we update the To location with the correct XYZ.
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+ if (packetplayinflying.hasPos) {
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+ to.setX(packetplayinflying.x);
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+ to.setY(packetplayinflying.y);
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+ to.setZ(packetplayinflying.z);
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+ }
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+
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+ // If the packet contains look information then we update the To location with the correct Yaw & Pitch.
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+ if (packetplayinflying.hasLook) {
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+ to.setYaw(packetplayinflying.yaw);
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+ to.setPitch(packetplayinflying.pitch);
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+ }
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+
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+ PlayerJumpEvent event = new PlayerJumpEvent(player, from, to);
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+
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+ if (event.callEvent()) {
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+ this.player.jump();
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+ } else {
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+ from = event.getFrom();
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+ this.internalTeleport(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch(), Collections.emptySet());
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+ return;
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+ }
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+ // Paper end
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}
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this.player.move(EnumMoveType.PLAYER, d7, d8, d9);
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--
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2.18.0
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