Paper/Spigot-Server-Patches/0403-Fix-MC-161754.patch
Aikar f37381ea8a
Optimize Network Manager to not need synchronization
Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
  - Keep Alive
  - Chat
  - Kick
  - All of the packets during the Player Joined World event

Hoping that latter one helps join timeout issues more too for slow connections.

Removes processing packet queue off of main thread
  - for the few cases where it is allowed, order is not necessary nor
    should it even be happening concurrently in first place (handshaking/login/status)

Ensures packets sent asynchronously are dispatched on main thread

This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.

This should solve some deadlock risks

This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
2020-05-06 05:28:47 -04:00

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Diff

From a7e308ddce1453a5f3299aabfaa20e90924c22a1 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 24 Sep 2019 16:03:00 -0700
Subject: [PATCH] Fix MC-161754
Fixes https://github.com/PaperMC/Paper/issues/2580
We can use an entity valid check since this method is invoked for
each inventory iteraction (thanks to CB) and on player tick (vanilla).
diff --git a/src/main/java/net/minecraft/server/ContainerHorse.java b/src/main/java/net/minecraft/server/ContainerHorse.java
index c95ce0124d9..18e1ae7f0a4 100644
--- a/src/main/java/net/minecraft/server/ContainerHorse.java
+++ b/src/main/java/net/minecraft/server/ContainerHorse.java
@@ -76,7 +76,7 @@ public class ContainerHorse extends Container {
@Override
public boolean canUse(EntityHuman entityhuman) {
- return this.c.a(entityhuman) && this.d.isAlive() && this.d.g((Entity) entityhuman) < 8.0F;
+ return this.c.a(entityhuman) && (this.d.isAlive() && this.d.valid) && this.d.g((Entity) entityhuman) < 8.0F; // Paper - Fix MC-161754
}
@Override
--
2.26.2