Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes: bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException 3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches 95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType() 4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
45 lines
2 KiB
Diff
45 lines
2 KiB
Diff
From 3f27703850252713fd6574d265c8caad71847b20 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 2 Jan 2018 00:31:26 -0500
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Subject: [PATCH] Fill Profile Property Events
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Allows plugins to populate profile properties from local sources to avoid calls out to Mojang API
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to fill in textures for example.
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If Mojang API does need to be hit, event fire so you can get the results.
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This is useful for implementing a ProfileCache for Player Skulls
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diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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index 4b2a67423f..61cfdf73c8 100644
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--- a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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+++ b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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@@ -1,5 +1,7 @@
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package com.destroystokyo.paper.profile;
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+import com.destroystokyo.paper.event.profile.FillProfileEvent;
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+import com.destroystokyo.paper.event.profile.PreFillProfileEvent;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.minecraft.MinecraftProfileTexture;
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import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
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@@ -19,7 +21,15 @@ public class PaperMinecraftSessionService extends YggdrasilMinecraftSessionServi
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@Override
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public GameProfile fillProfileProperties(GameProfile profile, boolean requireSecure) {
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- return super.fillProfileProperties(profile, requireSecure);
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+ CraftPlayerProfile playerProfile = (CraftPlayerProfile) CraftPlayerProfile.asBukkitMirror(profile);
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+ new PreFillProfileEvent(playerProfile).callEvent();
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+ profile = playerProfile.getGameProfile();
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+ if (profile.isComplete() && profile.getProperties().containsKey("textures")) {
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+ return profile;
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+ }
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+ GameProfile gameProfile = super.fillProfileProperties(profile, requireSecure);
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+ new FillProfileEvent(CraftPlayerProfile.asBukkitMirror(gameProfile)).callEvent();
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+ return gameProfile;
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}
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@Override
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--
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2.25.1
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