Paper/scripts
Zach Brown ef170ee659
Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit 6eac6d70..1ef8b9d9:
  > Add Player#openBook(ItemStack) method

--- work/CraftBukkit
Submodule work/CraftBukkit 17543ecf..649921e5:
  > Add Player#openBook(ItemStack) method
  > SPIGOT-2000: Picking up items to shield slot working inconsistently when inventory is full
  > SPIGOT-5037: Player.openMerchant does not show merchant level
  > SPIGOT-5038: Inventory.getHolder returns null for wandering traders

--- work/Spigot
Submodule work/Spigot baafee91..df0eb250:
  > SPIGOT-5043: Desync if world is changed in PlayerSpawnLocationEvent
  > Rebuild patches

Implementation developer note:
This patch adds a "pre-source" patch system for fixing malformed patches
from upstream directly. This seems to keep happening so it's best we
have some way to deal with them. This system brings those issues into
our domain rather than needing to wait for upstream to fix their
malformed files.
2019-06-08 15:33:05 -05:00
..
apatch.sh Try and make zsh complain less 2018-10-24 12:36:37 -04:00
applyPatches.sh [CI-SKIP] Avoid rebuilding Paper-Server if Paper-API did not apply 2018-08-12 11:54:35 -04:00
build.sh
checkoutpr.sh Try and make zsh complain less 2018-10-24 12:36:37 -04:00
decompile.sh Initial work on 1.14 pre-5 2019-04-23 10:35:52 +01:00
functions.sh
importmcdev.sh Move getTypeIfLoaded and friends to IBlockAccess (#2077) 2019-05-27 01:14:14 -05:00
init.sh Update upstream B/CB/S 2019-06-08 15:33:05 -05:00
makemcdevsrc.sh Initial work on 1.14 pre-5 2019-04-23 10:35:52 +01:00
paperclip.sh
rebuildPatches.sh Improve upstream merge script to rebuild patches 2019-04-02 23:25:48 -04:00
remap.sh Aim towards real 1.14 2019-04-25 07:53:51 +01:00
testServer.sh [CI-SKIP] Update test server rebuild logic 2018-10-02 21:49:42 -04:00
upstreamCommit.sh [CI-SKIP] Add script to commit upstream changelogs 2018-08-05 21:31:40 -04:00
upstreamMerge.sh Improve upstream merge script to rebuild patches 2019-04-02 23:25:48 -04:00