Paper/CraftBukkit-Patches/0147-Fix-Corrupted-Trapped-Chest.patch
Zach Brown 8bbab87c6b Update from upstream SpigotMC
3e3ea0bd0d8
320ed92779f
612de468951
2014-12-14 15:54:10 -06:00

27 lines
1.1 KiB
Diff

From 239af67c64afc6f9b015408c5f44be522cf427ae Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 15 Aug 2014 00:56:41 -0400
Subject: [PATCH] Fix Corrupted Trapped Chest
The CraftBukkit code that auto repairs corrupted tile entities never was updated for Trapped Chest.
If a Trapped Chest gets its Tile Entity corrupted, it will crash the server every time the chunk is loaded.
This will now fix Trapped Chests too.
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index c07f9f8..6dc3acf 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -114,7 +114,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
TileEntity result = super.getTileEntity(pos);
Block type = getType(pos).getBlock();
- if (type == Blocks.CHEST) {
+ if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) { // Spigot
if (!(result instanceof TileEntityChest)) {
result = fixTileEntity(pos, type, result);
}
--
2.1.0