Paper/patches/removed/1.17
Jake Potrebic ea0ec8c5a0
Updated Upstream (Bukkit/CraftBukkit) & more patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e9ce88b9 SPIGOT-6562: Add more specific sculk sensor event

CraftBukkit Changes:
d7ef1e91 SPIGOT-6558: Attempt to improve SkullMeta
e7a63287 SPIGOT-6562: Add more specific sculk sensor event
2021-06-15 21:12:14 -07:00
..
No longer needed patches 2021-06-14 21:02:20 -07:00
0009-Store-reference-to-current-Chunk-for-Entity-and-Bloc.patch More remapped patches 2021-06-11 17:52:05 +02:00
0010-Store-counts-for-each-Entity-Block-Entity-Type.patch More remapped patches 2021-06-11 17:52:05 +02:00
0087-Remove-unused-World-Tile-Entity-List.patch Organize removed patches (#5836) 2021-06-14 19:54:17 -07:00
0166-Fix-MC-117075-TE-Unload-Lag-Spike.patch More more work 2021-06-12 13:54:46 +02:00
0334-Allow-Saving-of-Oversized-Chunks.patch Work 2021-06-13 13:05:43 +02:00
0351-Fix-issues-with-entity-loss-due-to-unloaded-chunks.patch More work 2021-06-13 14:14:18 +02:00
0352-Duplicate-UUID-Resolve-Option.patch More work 2021-06-13 14:14:18 +02:00
0367-Mark-entities-as-being-ticked-when-notifying-navigat.patch even more work 2021-06-13 17:17:44 +02:00
0371-Use-getChunkIfLoadedImmediately-in-places.patch even more work 2021-06-13 17:17:44 +02:00
0372-Reduce-sync-loads.patch Update sync chunk load debug patch 2021-06-15 17:50:38 -07:00
0420-Ensure-Entity-is-never-double-registered.patch MOAR PATCHES 2021-06-14 00:06:46 +02:00
0436-Delay-unsafe-actions-until-after-entity-ticking-is-d.patch Organize removed patches (#5836) 2021-06-14 19:54:17 -07:00
0438-Workaround-for-Client-Lag-Spikes-MC-162253.patch Add note on removed patch 2021-06-15 19:34:04 +02:00
0446-Optimize-ChunkProviderServer-s-chunk-level-checking-.patch EVEN MOOOOOAAAAAAARRRRRRR patches :) (#5820) 2021-06-13 18:06:38 -07:00
0479-Optimize-NibbleArray-to-use-pooled-buffers.patch progress 2021-06-13 22:32:56 -07:00
0488-Improve-Chunk-Status-Transition-Speed.patch patches 2021-06-13 23:45:29 -07:00
0493-Optimize-Light-Engine.patch more patches (#5827) 2021-06-14 10:37:14 +02:00
0506-Limit-lightning-strike-effect-distance.patch more patches (#5827) 2021-06-14 10:37:14 +02:00
0626-Optimized-tick-ready-check.patch more patches 2021-06-14 21:18:49 +02:00
0647-Entity-load-save-limit-per-chunk.patch Updated Upstream (Bukkit/CraftBukkit) & more patches 2021-06-15 21:12:14 -07:00
0698-Make-sure-to-remove-correct-TE-during-TE-tick.patch tons of patches (#5835) 2021-06-14 22:59:31 -04:00
state.txt More remapped patches 2021-06-11 17:52:05 +02:00