Paper/patches/server/0119-Properly-fix-item-duplication-bug.patch
Jake Potrebic 1c5f8b0fce
Updated Upstream (Bukkit/CraftBukkit) (#7604)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
33a2b476 PR-734: Make PlayerInventory#getItem Nullable

CraftBukkit Changes:
953d3ddc SPIGOT-3034: PlayerKickEvent.setLeaveMessage(String) doesn't actually do anything
2c47af0c SPIGOT-6963: CraftMetaBlockState#getBlockState applied TileEntity ids without the minecraft namespace prefix.
2022-03-16 16:57:51 +01:00

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1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Tue, 27 Dec 2016 01:57:57 +0000
Subject: [PATCH] Properly fix item duplication bug
Credit to prplz for figuring out the real issue
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 75810e7c5bc554bed91774484ad70b35ab9913d4..eafc1fd7200ca93d0524801536669ea4f5ba1408 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2157,7 +2157,7 @@ public class ServerPlayer extends Player {
@Override
public boolean isImmobile() {
- return super.isImmobile() || !this.getBukkitEntity().isOnline();
+ return super.isImmobile() || (this.connection != null && this.connection.isDisconnected()); // Paper
}
@Override
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 2259f6d9be2390aaa8ffc43b3c2e37b0036b43ac..3f8dcf091ac81c431bbe572d9c2bd65ea003b86a 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2846,7 +2846,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
}
public final boolean isDisconnected() {
- return !this.player.joining && !this.connection.isConnected();
+ return (!this.player.joining && !this.connection.isConnected()) || this.processedDisconnect; // Paper
}
// CraftBukkit end