Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Spigot Changes: a19903d2 SPIGOT-520: Add option to disable player data saving
26 lines
1.2 KiB
Diff
26 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 31 Mar 2020 03:50:42 -0400
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Subject: [PATCH] Remote Connections shouldn't hold up shutdown
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Bugs in the connection logic appears to leave stale connections even, preventing shutdown
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diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
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index bec26885108442c8e22cdddf5e764ecab6994dca..a4db2527ff2defcfd25f08dd24722a37794a4a7e 100644
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--- a/src/main/java/net/minecraft/server/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
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@@ -361,11 +361,11 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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}
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if (this.remoteControlListener != null) {
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- this.remoteControlListener.b();
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+ //this.remoteControlListener.b(); // Paper - don't wait for remote connections
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}
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if (this.remoteStatusListener != null) {
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- this.remoteStatusListener.b();
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+ //this.remoteStatusListener.b(); // Paper - don't wait for remote connections
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}
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System.exit(0); // CraftBukkit
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