Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Spigot Changes: a19903d2 SPIGOT-520: Add option to disable player data saving
33 lines
1.6 KiB
Diff
33 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Tue, 31 Mar 2020 03:01:45 -0400
|
|
Subject: [PATCH] Fix unregistering entities from unloading chunks
|
|
|
|
CraftBukkit caused a regression here by making unloading chunks not
|
|
have a ticket added and returning unloaded future.
|
|
|
|
This caused entities who were killed in same tick their chunk is unloading
|
|
to not be able to be removed from the chunk.
|
|
|
|
This then results in dead entities lingering in the Chunk.
|
|
|
|
Combine that with a buggy detail of the previous implementation of
|
|
the Dupe UUID patch, then this was the likely source of the "Ghost entities"
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
|
index 2b7b7a8282424ad3c99824af99b5527a59c48bdb..22b447ff847ea5bf9237fa738c25db4f84295133 100644
|
|
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
|
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
|
@@ -1449,9 +1449,9 @@ public class WorldServer extends World implements GeneratorAccessSeed {
|
|
}
|
|
|
|
private void removeEntityFromChunk(Entity entity) {
|
|
- IChunkAccess ichunkaccess = this.getChunkAt(entity.chunkX, entity.chunkZ, ChunkStatus.FULL, false);
|
|
+ Chunk ichunkaccess = entity.getCurrentChunk(); // Paper - getChunkAt(x,z,full,false) is broken by CraftBukkit as it won't return an unloading chunk. Use our current chunk reference as this points to what chunk they need to be removed from anyways
|
|
|
|
- if (ichunkaccess instanceof Chunk) {
|
|
+ if (ichunkaccess != null) { // Paper
|
|
((Chunk) ichunkaccess).b(entity);
|
|
}
|
|
|