Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Spigot Changes: a19903d2 SPIGOT-520: Add option to disable player data saving
36 lines
2 KiB
Diff
36 lines
2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lukasz Derlatka <toranktto@gmail.com>
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Date: Mon, 11 Nov 2019 16:08:13 +0100
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Subject: [PATCH] Fix AssertionError when player hand set to empty type
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Fixes an AssertionError when setting the player's item in hand to null or a new ItemStack of Air in PlayerInteractEvent
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Fixes GH-2718
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 072fa0ba13bbad5a045cb7fd296fcca160718c8c..65187e7ce1e0ba32cc4a7547e570588cad0d22b8 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2049,6 +2049,7 @@ public abstract class EntityLiving extends Entity {
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return predicate.test(this.getItemInMainHand().getItem()) || predicate.test(this.getItemInOffHand().getItem());
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}
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+ public final ItemStack getItemInHand(EnumHand enumhand) { return this.b(enumhand); } // Paper - OBFHELPER
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public ItemStack b(EnumHand enumhand) {
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if (enumhand == EnumHand.MAIN_HAND) {
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return this.getEquipment(EnumItemSlot.MAINHAND);
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 38cd2768374b44b82060b07924b17f35c466806c..9deee3cf802d43c806008b573219c69f1d62cc61 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1549,6 +1549,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
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this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
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return;
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}
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+ // Paper start
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+ itemstack = this.player.getItemInHand(enumhand);
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+ if (itemstack.isEmpty()) return;
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+ // Paper end
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EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand);
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if (enuminteractionresult.b()) {
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