Paper/Spigot-Server-Patches/0028-Check-online-mode-before-converting-and-renaming-pla.patch
Mariell e38eceb42a
Updated Upstream (Spigot) (#4745)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Spigot Changes:
a19903d2 SPIGOT-520: Add option to disable player data saving
2020-11-08 10:00:43 +00:00

20 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 2 Mar 2016 00:03:55 -0600
Subject: [PATCH] Check online mode before converting and renaming player data
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index 88e0c5167ce545ef98868947b2722c55bbc46687..6a9e0e644801ddc5f18a47d15d5f6d5b6dc13004 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -49,7 +49,7 @@ public class WorldNBTStorage {
File file = new File(this.playerDir, entityhuman.getUniqueIDString() + ".dat");
// Spigot Start
boolean usingWrongFile = false;
- if ( !file.exists() )
+ if ( org.bukkit.Bukkit.getOnlineMode() && !file.exists() ) // Paper - Check online mode first
{
file = new File( this.playerDir, java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
if ( file.exists() )