Paper/Spigot-Server-Patches/0034-Disable-thunder.patch
Spottedleaf df984898ac Fix server deadlock when loading some chunks (#2647)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
7554e08e Add UUID support to CraftProfileBanList
3fe37460 SPIGOT-5378: Fix TileEntity fixer deadlock
12386dd4 SPIGOT-5375: Add spaces to coordinates from tile fixer
606c19e2 SPIGOT-5373: Simultaneous left+right click in creative mode does not work
13caf848 SPIGOT-5370: Fix Block#rayTrace considering other blocks.
2019-10-20 10:03:39 +01:00

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1.6 KiB
Diff

From f4a563b9bb6fc4c886f4a499de3e11b0928e78d3 Mon Sep 17 00:00:00 2001
From: Sudzzy <originmc@outlook.com>
Date: Wed, 2 Mar 2016 14:52:43 -0600
Subject: [PATCH] Disable thunder
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 6a307d5dd6..bf0cd6a8b4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -156,4 +156,9 @@ public class PaperWorldConfig {
private void disableExplosionKnockback(){
disableExplosionKnockback = getBoolean("disable-explosion-knockback", false);
}
+
+ public boolean disableThunder;
+ private void disableThunder() {
+ disableThunder = getBoolean("disable-thunder", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index c13f92011e..2d84c5e6f9 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -424,7 +424,7 @@ public class WorldServer extends World {
gameprofilerfiller.enter("thunder");
BlockPosition blockposition;
- if (flag && this.U() && this.random.nextInt(100000) == 0) {
+ if (!this.paperConfig.disableThunder && flag && this.U() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
blockposition = this.a(this.a(j, 0, k, 15));
if (this.isRainingAt(blockposition)) {
DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition);
--
2.22.1