Paper/Spigot-Server-Patches/0273-MC-111480-Start-Entity-ID-s-at-1.patch
Zach Brown de002d43b3
Allow proto chunks to be saved again
Appear to be used more extensively in 1.14. Subject to further review.
2019-05-30 18:22:34 -05:00

25 lines
1.1 KiB
Diff

From 2535e1b20b096933aa3d2616866008b8a9e0ef08 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 29 Jul 2018 22:58:47 -0400
Subject: [PATCH] MC-111480: Start Entity ID's at 1
DataWatchers that store Entity ID's treat 0 as special,
and can break things such as Elytra Fireworks.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 6011935dd..4af1482e2 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -92,7 +92,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
// CraftBukkit end
protected static final Logger LOGGER = LogManager.getLogger();
- private static final AtomicInteger entityCount = new AtomicInteger();
+ private static final AtomicInteger entityCount = new AtomicInteger(1); // paper - start entity count from 1
private static final List<ItemStack> c = Collections.emptyList();
private static final AxisAlignedBB d = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
private static double e = 1.0D;
--
2.21.0