Paper/Spigot-Server-Patches/0268-Add-some-Debug-to-Chunk-Entity-slices.patch
Spottedleaf b5b481da62 Fix more runtime stuff
Remove chunk neighbour system until we can figure out the chunk system
2019-05-06 17:05:41 -07:00

74 lines
3.2 KiB
Diff

From 88075086ab0ce189abe18270d7b670f8d57e6074 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 23 Jul 2018 22:44:23 -0400
Subject: [PATCH] Add some Debug to Chunk Entity slices
If we detect unexpected state, log and try to recover
This should hopefully avoid duplicate entities ever being created
if the entity was to end up in 2 different chunk slices
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index c23891f73a..d787a4ab30 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -402,6 +402,25 @@ public class Chunk implements IChunkAccess {
if (k >= this.entitySlices.length) {
k = this.entitySlices.length - 1;
}
+ // Paper - remove from any old list if its in one
+ List<Entity> nextSlice = this.entitySlices[k]; // the next list to be added to
+ List<Entity> currentSlice = entity.entitySlice;
+ if (nextSlice == currentSlice) {
+ if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity was already in this chunk!" + entity, new Throwable());
+ return; // ??? silly plugins
+ }
+ if (currentSlice != null && currentSlice.contains(entity)) {
+ // Still in an old chunk...
+ if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity is still in another chunk!" + entity, new Throwable());
+ Chunk chunk = entity.getCurrentChunk();
+ if (chunk != null) {
+ chunk.removeEntity(entity);
+ } else {
+ removeEntity(entity);
+ }
+ currentSlice.remove(entity); // Just incase the above did not remove from the previous slice
+ }
+ // Paper end
if (!entity.inChunk || entity.getCurrentChunk() != this) entityCounts.increment(entity.getMinecraftKeyString()); // Paper
entity.inChunk = true;
@@ -410,6 +429,7 @@ public class Chunk implements IChunkAccess {
entity.chunkY = k;
entity.chunkZ = this.loc.z;
this.entitySlices[k].add(entity);
+ entity.entitySlice = this.entitySlices[k]; // Paper
this.markDirty(); // Paper
}
@@ -433,6 +453,9 @@ public class Chunk implements IChunkAccess {
}
// Paper start
if (entity.currentChunk != null && entity.currentChunk.get() == this) entity.setCurrentChunk(null);
+ if (entitySlices[i] == entity.entitySlice) {
+ entity.entitySlice = null;
+ }
if (!this.entitySlices[i].remove(entity)) {
return;
}
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 3397604a8a..cbd7793c53 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -67,6 +67,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
}
};
+ List<Entity> entitySlice = null;
// Paper end
static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
--
2.21.0