Paper/patches/api/0060-Shoulder-Entities-Release-API.patch
Noah van der Aa 2e99e5e677
Updated Upstream (Bukkit/CraftBukkit) (#7411)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
af88996a SPIGOT-6890: Add repair cost amount in AnvilInventory
bc7bd363 PR-716: Fix scheduler javadocs (previously, the <b> tag broke the rendering)
6db1ab70 Improve item cooldown JavaDocs

CraftBukkit Changes:
13670b44 SPIGOT-6890: Add repair cost amount in AnvilInventory
0d109e86 PR-999: Prevent non-item cooldowns
2022-01-27 15:35:36 +01:00

38 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 17 Jun 2017 15:04:51 -0400
Subject: [PATCH] Shoulder Entities Release API
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index f607c57275958bf1cbf8e77b4d7efa936064c228..8a479c7dfd3825fab8bb057d8afa5ae0cb01b071 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -318,6 +318,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
public int getExpToLevel();
+ // Paper start
+ /**
+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
+ * If no Entity is released, null will be returned.
+ *
+ * @return The released entity, or null
+ */
+ @Nullable
+ public Entity releaseLeftShoulderEntity();
+
+ /**
+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
+ * If no Entity is released, null will be returned.
+ *
+ * @return The released entity, or null
+ */
+ @Nullable
+ public Entity releaseRightShoulderEntity();
+ // Paper end
+
/**
* Gets the current cooldown for a player's attack.
*