Paper/Spigot-Server-Patches/0420-PlayerDeathEvent-shoul...

23 lines
1.0 KiB
Diff

From 9e075ab344d25cb7cec6f3afc5a76cc2970280d1 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 4ca28c8b64..15230a834c 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -643,7 +643,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
this.releaseShoulderEntities();
// SPIGOT-5478 must be called manually now
- this.dropExperience();
+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - replace logic
--
2.25.0.windows.1