Paper/Spigot-Server-Patches/0219-Expand-World.spawnPart...

71 lines
4.4 KiB
Diff

From 2a1b3e555dfff49e833776ac75b648013a211515 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 15 Aug 2017 22:29:12 -0400
Subject: [PATCH] Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.
Adds an option to control the force mode of the particle.
This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 69d2e2c3b5..62a16173b9 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -56,7 +56,7 @@ public class WorldServer extends World {
public final Int2ObjectMap<Entity> entitiesById = new Int2ObjectLinkedOpenHashMap();
private final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap();
private final Queue<Entity> entitiesToAdd = Queues.newArrayDeque();
- private final List<EntityPlayer> players = Lists.newArrayList();
+ public final List<EntityPlayer> players = Lists.newArrayList(); // Paper - private -> public
boolean tickingEntities;
private final MinecraftServer server;
private final WorldNBTStorage dataManager;
@@ -1402,12 +1402,17 @@ public class WorldServer extends World {
}
public <T extends ParticleParam> int sendParticles(EntityPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
+ // Paper start - Particle API Expansion
+ return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force);
+ }
+ public <T extends ParticleParam> int sendParticles(List<EntityPlayer> receivers, EntityPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
+ // Paper end
PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(t0, force, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
// CraftBukkit end
int j = 0;
- for (int k = 0; k < this.players.size(); ++k) {
- EntityPlayer entityplayer = (EntityPlayer) this.players.get(k);
+ for (EntityHuman entityhuman : receivers) { // Paper - Particle API Expansion
+ EntityPlayer entityplayer = (EntityPlayer) entityhuman; // Paper - Particle API Expansion
if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
if (this.a(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 63b1cb2a4c..59036635d7 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -2250,11 +2250,17 @@ public class CraftWorld implements World {
@Override
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
+ // Paper start - Particle API Expansion
+ spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, force);
+ }
+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
+ // Paper end
if (data != null && !particle.getDataType().isInstance(data)) {
throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
}
getHandle().sendParticles(
- null, // Sender
+ receivers == null ? getHandle().players : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion
+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion
CraftParticle.toNMS(particle, data), // Particle
x, y, z, // Position
count, // Count
--
2.25.0.windows.1