Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes: 933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots 18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
21 lines
964 B
Diff
21 lines
964 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Dec 2016 03:48:29 -0500
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Subject: [PATCH] Optimize ItemStack.isEmpty()
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Remove hashMap lookup every check, simplify code to remove ternary
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diff --git a/src/main/java/net/minecraft/server/ItemStack.java b/src/main/java/net/minecraft/server/ItemStack.java
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index db11c8ec692aaf37fc68fd39b95fcadacf5eda38..854cffe6c98956cbafa2ead9b831e39209a76c8d 100644
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--- a/src/main/java/net/minecraft/server/ItemStack.java
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+++ b/src/main/java/net/minecraft/server/ItemStack.java
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@@ -150,7 +150,7 @@ public final class ItemStack {
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}
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public boolean isEmpty() {
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- return this == ItemStack.a ? true : (this.getItem() != null && this.getItem() != Items.AIR ? this.count <= 0 : true);
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+ return this == ItemStack.a || this.item == null || this.item == Items.AIR || this.count <= 0; // Paper
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}
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public ItemStack cloneAndSubtract(int i) {
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