Paper/Spigot-API-Patches/0066-LivingEntity-setKiller.patch
Shane Freeder 9c79dd3214
Cache generated EventExecutors (fixes #786)
the first 'major' change in this PR is to cache the generated event
executrs from the ASM class, by doing this we only generate a single
class for every method that we need an executor for, thus reducing the
number of classes that are needed, especially in cases where plugins
re/unregister events all the time.

The second change is to modify the generated classloader map, generated
classloaders are not held against the plugin itself but the classloader
that the event is declared in, the implication here is that we cannot
drop generated classloaders when a plugin disable, and so we use a guava
weak-key'd hashmap, downfall here is that classes won't be GC'd until
guava drops the generated classloader, however the first change should
deal with most of the grunt.
2017-09-14 14:57:50 +01:00

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Diff

From 9eeca99eb63a2892a12da3c26bcee01f402c337e Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Mon, 31 Jul 2017 01:49:43 -0500
Subject: [PATCH] LivingEntity#setKiller
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index be51e389..4a51c519 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -14,6 +14,8 @@ import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.projectiles.ProjectileSource;
+import javax.annotation.Nullable;
+
/**
* Represents a living entity, such as a monster or player
*/
@@ -169,6 +171,15 @@ public interface LivingEntity extends Attributable, Entity, Damageable, Projecti
*/
public Player getKiller();
+ // Paper start
+ /**
+ * Sets the player identified as the killer of the living entity.
+ *
+ * @param killer player
+ */
+ public void setKiller(@Nullable Player killer);
+ // Paper end
+
/**
* Adds the given {@link PotionEffect} to the living entity.
* <p>
--
2.14.1