This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
28 lines
1.1 KiB
Diff
28 lines
1.1 KiB
Diff
From e5dae80584dbf0caa5a09109148f8063a834d834 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sun, 31 Jul 2016 16:33:03 -0500
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Subject: [PATCH] Re-track players that dismount from other players
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 4b6976b19..2391adac7 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -724,6 +724,13 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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if (entity1 != entity && this.playerConnection != null) {
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this.playerConnection.a(this.locX, this.locY, this.locZ, this.yaw, this.pitch);
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}
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+ // Paper start - "Fixes" an issue in which the vehicle player would not be notified that the passenger dismounted
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+ if (entity instanceof EntityPlayer) {
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+ WorldServer worldServer = (WorldServer) entity.getWorld();
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+ worldServer.tracker.untrackEntity(this);
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+ worldServer.tracker.track(this);
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+ }
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+ // Paper end
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}
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--
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2.18.0
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