Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes: d3ed1516 Fix dangerously threaded beacons 217a293d Don't relocate joptsimple to allow --help to work. 1be05a21 Prepare for imminent Java 12 release a49270b2 Mappings Update 5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
80 lines
3.3 KiB
Diff
80 lines
3.3 KiB
Diff
From 96241e585235ed412e893f10f2cc1a9df400f679 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 23 Jul 2018 22:44:23 -0400
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Subject: [PATCH] Add some Debug to Chunk Entity slices
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If we detect unexpected state, log and try to recover
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This should hopefully avoid duplicate entities ever being created
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if the entity was to end up in 2 different chunk slices
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 42b76b212..7dd59ee03 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -714,8 +714,27 @@ public class Chunk implements IChunkAccess {
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entity.chunkX = this.locX;
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entity.chunkY = k;
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entity.chunkZ = this.locZ;
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- this.entitySlices[k].add(entity);
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+
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// Paper start
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+ List<Entity> entitySlice = this.entitySlices[k];
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+ boolean inThis = entitySlice.contains(entity);
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+ List<Entity> currentSlice = entity.entitySlice;
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+ if (inThis || (currentSlice != null && currentSlice.contains(entity))) {
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+ if (currentSlice == entitySlice || inThis) {
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+ return;
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+ } else {
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+ Chunk chunk = entity.getCurrentChunk();
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+ if (chunk != null) {
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+ chunk.removeEntity(entity);
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+ } else {
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+ removeEntity(entity);
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+ }
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+ currentSlice.remove(entity); // Just incase the above did not remove from this target slice
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+ }
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+ }
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+ entity.entitySlice = entitySlice;
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+ entitySlice.add(entity);
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+
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this.markDirty();
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if (entity instanceof EntityItem) {
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itemCounts[k]++;
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@@ -745,9 +764,10 @@ public class Chunk implements IChunkAccess {
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i = this.entitySlices.length - 1;
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}
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// Paper start
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- if (!this.entitySlices[i].remove(entity)) {
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- return;
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+ if (entity.entitySlice == null || !entity.entitySlice.contains(entity) || entitySlices[i] == entity.entitySlice) {
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+ entity.entitySlice = null;
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}
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+ if (!this.entitySlices[i].remove(entity)) { return; }
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this.markDirty();
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if (entity instanceof EntityItem) {
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itemCounts[i]--;
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@@ -1028,6 +1048,7 @@ public class Chunk implements IChunkAccess {
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}
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// Spigot End
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entity.setCurrentChunk(null); // Paper
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+ entity.entitySlice = null; // Paper
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// Do not pass along players, as doing so can get them stuck outside of time.
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// (which for example disables inventory icon updates and prevents block breaking)
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index a211cb945..72e43622e 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -62,6 +62,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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}
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};
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+ List<Entity> entitySlice = null;
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// Paper end
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static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
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return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
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--
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2.21.0
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