Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: bb813f6f SPIGOT-4605: Warn against hacking physics CraftBukkit Changes: 2ced0233 Don't handle sync packets for kicked players d5e96882 SPIGOT-4602: Cache reflection in decompile error workaround Spigot Changes: b0f4c22b SPIGOT-4605: Catch more physics problems
35 lines
1.4 KiB
Diff
35 lines
1.4 KiB
Diff
From 050c476f2a947170b6f8564ef94fb1e25e678f04 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 5 Apr 2016 19:42:22 -0400
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Subject: [PATCH] Don't spam reload spawn chunks in nether/end
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 937fd74b1..af6abc2df 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -2848,6 +2848,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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return this.K;
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}
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+ public boolean isSpawnChunk(int i, int j) { return e(i, j); } // Paper - OBFHELPER
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public boolean e(int i, int j) {
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BlockPosition blockposition = this.getSpawn();
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int k = i * 16 + 8 - blockposition.getX();
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diff --git a/src/main/java/net/minecraft/server/WorldProvider.java b/src/main/java/net/minecraft/server/WorldProvider.java
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index 5e87e537e..3911e4947 100644
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--- a/src/main/java/net/minecraft/server/WorldProvider.java
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+++ b/src/main/java/net/minecraft/server/WorldProvider.java
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@@ -69,7 +69,7 @@ public abstract class WorldProvider {
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public void l() {}
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public boolean a(int i, int j) {
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- return !this.b.isForceLoaded(i, j);
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+ return !this.b.isSpawnChunk(i, j) && !this.b.isForceLoaded(i, j); // Paper - Use spawn chunks check for all worlds
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}
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protected abstract void m();
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--
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2.20.1
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