Paper/patches/server/0263-Improve-death-events.patch
Jake Potrebic e942509e73
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6379)
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2021-08-13 10:08:34 -07:00

368 lines
19 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 21 Aug 2018 01:39:35 +0100
Subject: [PATCH] Improve death events
This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)
It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.
TODO 1.17: this needs to be checked (actually get off your lazy ass and cancel the events) for the following entities,
maybe more (please check patch overrides for drops for more):
- players, armor stands, foxes, chested donkeys/llamas
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 740ee29affa30ffd7a7e2b612cae4a1124f9bfb4..a0ae4dc83e6ff43239a7d4bbd6f8e4197d6290d3 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -219,6 +219,10 @@ public class ServerPlayer extends Player {
public int latency;
public boolean wonGame;
private int containerUpdateDelay; // Paper
+ // Paper start - cancellable death event
+ public boolean queueHealthUpdatePacket = false;
+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
+ // Paper end
// CraftBukkit start
public String displayName;
@@ -749,6 +753,15 @@ public class ServerPlayer extends Player {
String deathmessage = defaultMessage.getString();
this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), defaultMessage.getString(), keepInventory); // Paper - Adventure
+ // Paper start - cancellable death event
+ if (event.isCancelled()) {
+ // make compatible with plugins that might have already set the health in an event listener
+ if (this.getHealth() <= 0) {
+ this.setHealth((float) event.getReviveHealth());
+ }
+ return;
+ }
+ // Paper end
// SPIGOT-943 - only call if they have an inventory open
if (this.containerMenu != this.inventoryMenu) {
@@ -896,8 +909,17 @@ public class ServerPlayer extends Player {
}
}
}
-
- return super.hurt(source, amount);
+ // Paper start - cancellable death events
+ //return super.hurt(source, amount);
+ this.queueHealthUpdatePacket = true;
+ boolean damaged = super.hurt(source, amount);
+ this.queueHealthUpdatePacket = false;
+ if (this.queuedHealthUpdatePacket != null) {
+ this.connection.send(this.queuedHealthUpdatePacket);
+ this.queuedHealthUpdatePacket = null;
+ }
+ return damaged;
+ // Paper end
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 4bc467f5c0fd261a01fd4ecc49015b6e7d6b6ef9..82d6d56d6e1bc6f98811a4a9b2a9d80a62c61292 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -261,6 +261,7 @@ public abstract class LivingEntity extends Entity {
public Set<UUID> collidableExemptions = new HashSet<>();
public boolean bukkitPickUpLoot;
public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
@Override
public float getBukkitYaw() {
@@ -1446,13 +1447,12 @@ public abstract class LivingEntity extends Entity {
if (knockbackCancelled) this.level.broadcastEntityEvent(this, (byte) 2); // Paper - Disable explosion knockback
if (this.isDeadOrDying()) {
if (!this.checkTotemDeathProtection(source)) {
- SoundEvent soundeffect = this.getDeathSound();
-
- if (flag1 && soundeffect != null) {
- this.playSound(soundeffect, this.getSoundVolume(), this.getVoicePitch());
- }
+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
+ this.silentDeath = !flag1; // mark entity as dying silently
+ // Paper end
this.die(source);
+ this.silentDeath = false; // Paper - cancellable death event - reset to default
}
} else if (flag1) {
this.playHurtSound(source);
@@ -1601,7 +1601,7 @@ public abstract class LivingEntity extends Entity {
if (!this.isRemoved() && !this.dead) {
Entity entity = source.getEntity();
LivingEntity entityliving = this.getKillCredit();
-
+ /* // Paper - move down to make death event cancellable - this is the runKillTrigger below
if (this.deathScore >= 0 && entityliving != null) {
entityliving.awardKillScore(this, this.deathScore, source);
}
@@ -1613,20 +1613,46 @@ public abstract class LivingEntity extends Entity {
if (!this.level.isClientSide && this.hasCustomName()) {
if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
}
+ */ // Paper - move down to make death event cancellable - this is the runKillTrigger below
this.dead = true;
- this.getCombatTracker().recheckStatus();
+ // Paper - moved into if below
if (this.level instanceof ServerLevel) {
if (entity != null) {
- entity.killed((ServerLevel) this.level, this);
+ // Paper - move below into if for onKill
}
- this.dropAllDeathLoot(source);
+ // Paper start
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(source);
+ if (deathEvent == null || !deathEvent.isCancelled()) {
+ if (this.deathScore >= 0 && entityliving != null) {
+ entityliving.awardKillScore(this, this.deathScore, source);
+ }
+
+ if (this.isSleeping()) {
+ this.stopSleeping();
+ }
+
+ if (!this.level.isClientSide && this.hasCustomName()) {
+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
+ }
+
+ this.getCombatTracker().recheckStatus();
+ if (entity != null) {
+ entity.killed((ServerLevel) this.level, this);
+ }
+ } else {
+ this.dead = false;
+ this.setHealth((float) deathEvent.getReviveHealth());
+ }
+ // Paper end
this.createWitherRose(entityliving);
}
+ if (this.dead) { // Paper
this.level.broadcastEntityEvent(this, (byte) 3);
this.setPose(Pose.DYING);
+ } // Paper
}
}
@@ -1634,7 +1660,7 @@ public abstract class LivingEntity extends Entity {
if (!this.level.isClientSide) {
boolean flag = false;
- if (adversary instanceof WitherBoss) {
+ if (this.dead && adversary instanceof WitherBoss) { // Paper
if (this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
BlockPos blockposition = this.blockPosition();
BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
@@ -1662,7 +1688,7 @@ public abstract class LivingEntity extends Entity {
}
}
- protected void dropAllDeathLoot(DamageSource source) {
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) { // Paper
Entity entity = source.getEntity();
int i;
@@ -1680,15 +1706,18 @@ public abstract class LivingEntity extends Entity {
this.dropCustomDeathLoot(source, i, flag);
}
// CraftBukkit start - Call death event
- CraftEventFactory.callEntityDeathEvent(this, this.drops);
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+ this.postDeathDropItems(deathEvent); // Paper
this.drops = new ArrayList<>();
// CraftBukkit end
// this.dropInventory();// CraftBukkit - moved up
this.dropExperience();
+ return deathEvent; // Paper
}
protected void dropEquipment() {}
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
// CraftBukkit start
public int getExpReward() {
@@ -1766,6 +1795,7 @@ public abstract class LivingEntity extends Entity {
return SoundEvents.GENERIC_HURT;
}
+ @Deprecated public SoundEvent getDeathSoundPublic() { return getDeathSound(); } // Paper - public OBFHELPER
@Nullable
protected SoundEvent getDeathSound() {
return SoundEvents.GENERIC_DEATH;
diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
index 3d15587a8c36d833283cfea0546c589287e7ed48..21274d2c8c78d8454dbfc19076a52e54876bd78d 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
@@ -691,15 +691,25 @@ public class Fox extends Animal {
}
@Override
- protected void dropAllDeathLoot(DamageSource source) {
- ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
+ // Paper start - Cancellable death event
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
+ ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND).copy(); // Paper - modified by supercall
+
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
+
+ // Below is code to drop
+
+ if (deathEvent == null || deathEvent.isCancelled()) {
+ return deathEvent;
+ }
+ // Paper end
if (!itemstack.isEmpty()) {
this.spawnAtLocation(itemstack);
this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
}
- super.dropAllDeathLoot(source);
+ return deathEvent; // Paper
}
public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
index 224eca7d20cf4b890a6bc1b314d566e02e716762..7281eb294ddd178ba742088d3c61bf3d529ff0c4 100644
--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
@@ -68,11 +68,19 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
this.spawnAtLocation(Blocks.CHEST);
}
- this.setChest(false);
+ //this.setCarryingChest(false); // Paper - moved to post death logic
}
}
+ // Paper start
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
+ if (this.hasChest() && (event == null || !event.isCancelled())) {
+ this.setChest(false);
+ }
+ }
+ // Paper end
+
@Override
public void addAdditionalSaveData(CompoundTag nbt) {
super.addAdditionalSaveData(nbt);
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index d545349f659b2a164a28d06e9ff0f9fff8fa8ecf..bbde9b758643c087733064a126d90689d71830cf 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -755,7 +755,8 @@ public class ArmorStand extends LivingEntity {
@Override
public void kill() {
- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event // Paper - make cancellable
+ if (event.isCancelled()) return; // Paper - make cancellable
this.remove(Entity.RemovalReason.KILLED);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 30357dd7b527c40f9aa42a5873ad21c46d3c2311..6fac6afd5ea4e35f6bb0e9b859fb9b4c608d53a1 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1868,7 +1868,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void sendHealthUpdate() {
- this.getHandle().connection.send(new ClientboundSetHealthPacket(this.getScaledHealth(), this.getHandle().getFoodData().getFoodLevel(), this.getHandle().getFoodData().getSaturationLevel()));
+ // Paper start - cancellable death event
+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), this.getHandle().getFoodData().getFoodLevel(), this.getHandle().getFoodData().getSaturationLevel());
+ if (this.getHandle().queueHealthUpdatePacket) {
+ this.getHandle().queuedHealthUpdatePacket = packet;
+ } else {
+ this.getHandle().connection.send(packet);
+ }
+ // Paper end
}
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 732a6f247e25e245909829d9fa784fced1d3cca2..736e308dff475623fd44370f3ea76e51b582d1dd 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -802,9 +802,16 @@ public class CraftEventFactory {
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
+ populateFields(victim, event); // Paper - make cancellable
CraftWorld world = (CraftWorld) entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.expToDrop = event.getDroppedExp();
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
@@ -821,8 +828,15 @@ public class CraftEventFactory {
PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage, stringDeathMessage); // Paper - Adventure
event.setKeepInventory(keepInventory);
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
+ populateFields(victim, event); // Paper - make cancellable
org.bukkit.World world = entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.keepLevel = event.getKeepLevel();
victim.newLevel = event.getNewLevel();
@@ -839,6 +853,31 @@ public class CraftEventFactory {
return event;
}
+ // Paper start - helper methods for making death event cancellable
+ // Add information to death event
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSoundPublic();
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.getBukkit(soundEffect) : null);
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
+ event.setDeathSoundVolume(victim.getSoundVolume());
+ event.setDeathSoundPitch(victim.getVoicePitch());
+ }
+
+ // Play death sound manually
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
+ double x = event.getEntity().getLocation().getX();
+ double y = event.getEntity().getLocation().getY();
+ double z = event.getEntity().getLocation().getZ();
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.getSoundEffect(event.getDeathSound());
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
+ victim.level.playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
+ }
+ }
+ // Paper end
/**
* Server methods
*/