Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN 0cef14e4 Remove draft API from selectEntities CraftBukkit Changes: a46fdbc6 Remove outdated build delay. 3697519b SPIGOT-4708: Fix ExactChoice recipes neglecting material 9ead7009 SPIGOT-4677: Add minecraft.admin.command_feedback permission c3749a23 Remove the Damage tag from items when it is 0. f74c7b95 SPIGOT-4706: Can't interact with active item 494eef45 Mention requirement of JIRA ticket for bug fixes 51d62dec SPIGOT-4702: Exception when middle clicking certain slots be557e69 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
73 lines
3.1 KiB
Diff
73 lines
3.1 KiB
Diff
From 75a702d4b18f81dd7b3a17296e9ddef09f7b67d1 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 31 Mar 2019 22:02:24 -0700
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Subject: [PATCH] Allow login events to fire only after the server plugins are
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enabled
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Event threads will simply block until they're ready to accept.
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diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
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index dfe7a029f8..503f665820 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -282,6 +282,36 @@ public class LoginListener implements PacketLoginInListener, ITickable {
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}
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}
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+ // Paper start - Delay async prelogin until plugins are ready
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+ private static volatile Object blockingLogins = new Object();
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+
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+ public static void checkStartupAndBlock() {
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+ final Object lock = LoginListener.blockingLogins;
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+ if (lock != null) {
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+ synchronized (lock) {
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+ for (;;) {
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+ if (LoginListener.blockingLogins == null) {
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+ return;
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+ }
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+ try {
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+ lock.wait();
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+ } catch (final InterruptedException ignore) {// handled by the if statement above
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+ Thread.currentThread().interrupt();
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ public static void allowLogins() {
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+ final Object lock = LoginListener.blockingLogins;
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+ synchronized (lock) {
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+ LoginListener.blockingLogins = null;
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+ lock.notifyAll();
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+ }
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+ }
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+ // Paper end
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+
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// Spigot start
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public class LoginHandler {
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@@ -292,6 +322,7 @@ public class LoginListener implements PacketLoginInListener, ITickable {
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return;
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}
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// Paper end
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+ LoginListener.checkStartupAndBlock(); // Paper - Delay async login events until plugins are ready
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String playerName = i.getName();
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java.net.InetAddress address = ((java.net.InetSocketAddress) networkManager.getSocketAddress()).getAddress();
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java.util.UUID uniqueId = i.getId();
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index d6250c4722..8db5c6a351 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -606,6 +606,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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this.x = 0;
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// CraftBukkit Start
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this.server.enablePlugins(org.bukkit.plugin.PluginLoadOrder.POSTWORLD);
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+ LoginListener.allowLogins(); // Paper - Allow logins once postworld
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this.server.getPluginManager().callEvent(new ServerLoadEvent(ServerLoadEvent.LoadType.STARTUP));
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// CraftBukkit end
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}
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--
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2.21.0
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