Paper/Spigot-Server-Patches/0085-Option-to-use-vanilla-per-world-scoreboard-coloring-.patch
Zach Brown f09fed894f
Update upstream B/CB
--- work/Bukkit
Submodule work/Bukkit 6a4242cb..337955e3:
  > SPIGOT-5468: Improve Beehive TileEntity API
  > #473: Add an API for passing the heightmap to getHighestBlockAt* method

--- work/CraftBukkit
Submodule work/CraftBukkit 807a677e..708be695:
  > SPIGOT-5468: Improve Beehive TileEntity API
  > #624: Add an API for passing the heightmap to getHighestBlockAt* method
  > MC-135989, SPIGOT-5564: Don't kick players for flight while riptiding

This deprecates the Paper getHighestBlockAt HeightMap APIs now that
Bukkit has added their own. These methods will stick around long enough
for people to migrate. Their API is pretty much the same as ours,
migration should be quick and easy.
2020-02-08 18:32:48 -06:00

66 lines
3.6 KiB
Diff

From 1d29077967f0ec4dc5840ab8f2b420029bde1c9f Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 6 Apr 2016 01:04:23 -0500
Subject: [PATCH] Option to use vanilla per-world scoreboard coloring on names
This change is basically a bandaid to fix CB's complete and utter lack
of support for vanilla scoreboard name modifications.
In the future, finding a way to merge the vanilla expectations in with
bukkit's concept of a display name would be preferable. There was a PR
for this on CB at one point but I can't find it. We may need to do this
ourselves at some point in the future.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 47f5f8055..b1d1a3c1f 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -252,4 +252,9 @@ public class PaperWorldConfig {
grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
log("Grass Spread Tick Rate: " + grassUpdateRate);
}
+
+ public boolean useVanillaScoreboardColoring;
+ private void useVanillaScoreboardColoring() {
+ useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 505189c82..669d9a41d 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1648,7 +1648,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
return;
}
- s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
+ // Paper Start - (Meh) Support for vanilla world scoreboard name coloring
+ String displayName = event.getPlayer().getDisplayName();
+ if (this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(), ((CraftPlayer) player).getHandle().getDisplayName());
+ // Explicitly add a RESET here, vanilla uses components for this now...
+ displayName = CraftChatMessage.fromComponent(nameFromTeam, EnumChatFormat.WHITE) + org.bukkit.ChatColor.RESET;
+ }
+
+ s = String.format(event.getFormat(), displayName, event.getMessage());
+ // Paper end
minecraftServer.console.sendMessage(s);
if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
for (Object recipient : minecraftServer.getPlayerList().players) {
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 05ea0ace5..94a24a49c 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -178,7 +178,7 @@ public abstract class PlayerList {
}
// CraftBukkit start
chatmessage.a(EnumChatFormat.YELLOW);
- String joinMessage = CraftChatMessage.fromComponent(chatmessage);
+ String joinMessage = CraftChatMessage.fromComponent(chatmessage, EnumChatFormat.WHITE);
playerconnection.a(entityplayer.locX(), entityplayer.locY(), entityplayer.locZ(), entityplayer.yaw, entityplayer.pitch);
this.players.add(entityplayer);
--
2.25.0