Paper/patches/removed
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00
..
1.14
1.15
1.16
1.17 Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980) 2021-08-14 14:55:55 +01:00
0017-Configurable-speed-for-water-flowing-over-lava.patch
0033-Generator-Settings.patch
0035-Stop-updating-flowing-block-if-material-has-changed.patch
0036-Fast-draining.patch
0037-Send-absolute-position-the-first-time-an-entity-is-s.patch
0097-Prevent-Waterflow-BlockFromToEvent-from-loading-chun.patch
0115-Water-mobs-should-only-spawn-in-the-water.patch
0123-SPIGOT-1401-Fix-dispenser-dropper-furnace-placement.patch
0280-Configurable-Unrestricted-Signs.patch
0532-Unload-leaked-Cached-Chunks.patch
Scheduler-decompile-fixes.patch