0708fa363b
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance 989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving 2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
66 lines
3.5 KiB
Diff
66 lines
3.5 KiB
Diff
From e40c08b3fbb3d17216aa807c6111cc15157fc0d4 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Wed, 6 Apr 2016 01:04:23 -0500
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Subject: [PATCH] Option to use vanilla per-world scoreboard coloring on names
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This change is basically a bandaid to fix CB's complete and utter lack
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of support for vanilla scoreboard name modifications.
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In the future, finding a way to merge the vanilla expectations in with
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bukkit's concept of a display name would be preferable. There was a PR
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for this on CB at one point but I can't find it. We may need to do this
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ourselves at some point in the future.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 271410337..aeeb7c24e 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -245,4 +245,9 @@ public class PaperWorldConfig {
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grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
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log("Grass Spread Tick Rate: " + grassUpdateRate);
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}
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+
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+ public boolean useVanillaScoreboardColoring;
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+ private void useVanillaScoreboardColoring() {
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+ useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index a6bb6a511..c4384bbee 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1666,7 +1666,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
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return;
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}
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- s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
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+ // Paper Start - (Meh) Support for vanilla world scoreboard name coloring
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+ String displayName = event.getPlayer().getDisplayName();
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+ if (this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
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+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(),((CraftPlayer) player).getHandle().getDisplayName());
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+ // Explicitly add a RESET here, vanilla uses components for this now...
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+ displayName = CraftChatMessage.fromComponent(nameFromTeam, EnumChatFormat.WHITE) + org.bukkit.ChatColor.RESET;
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+ }
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+
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+ s = String.format(event.getFormat(), displayName, event.getMessage());
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+ // Paper end
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minecraftServer.console.sendMessage(s);
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if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
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for (Object recipient : minecraftServer.getPlayerList().players) {
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index cce5305fb..d368b3975 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -177,7 +177,7 @@ public abstract class PlayerList {
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}
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// CraftBukkit start
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chatmessage.a(EnumChatFormat.YELLOW);
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- String joinMessage = CraftChatMessage.fromComponent(chatmessage);
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+ String joinMessage = CraftChatMessage.fromComponent(chatmessage, EnumChatFormat.WHITE);
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playerconnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
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this.players.add(entityplayer);
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--
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2.22.0
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