Paper/patches/server/0046-All-chunks-are-slime-spawn-chunks-toggle.patch

34 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: vemacs <d@nkmem.es>
Date: Thu, 3 Mar 2016 01:19:22 -0600
Subject: [PATCH] All chunks are slime spawn chunks toggle
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 7d9414e42991f9e82d7892f71e0c0612a53617eb..0f37c427ac66dd4a9f112255a021079c2e247d79 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -196,4 +196,9 @@ public class PaperWorldConfig {
private void disableChestCatDetection() {
disableChestCatDetection = getBoolean("game-mechanics.disable-chest-cat-detection", false);
}
+
+ public boolean allChunksAreSlimeChunks;
+ private void allChunksAreSlimeChunks() {
+ allChunksAreSlimeChunks = getBoolean("all-chunks-are-slime-chunks", false);
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/monster/Slime.java b/src/main/java/net/minecraft/world/entity/monster/Slime.java
index b42fa1aa311cab14580906c1f77d02c418ce2285..239f3a17ab8cff4e6c97044e4f8e6755abac193d 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Slime.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Slime.java
@@ -323,7 +323,7 @@ public class Slime extends Mob implements Enemy {
}
ChunkPos chunkcoordintpair = new ChunkPos(pos);
- boolean flag = WorldgenRandom.seedSlimeChunk(chunkcoordintpair.x, chunkcoordintpair.z, ((WorldGenLevel) world).getSeed(), world.getMinecraftWorld().spigotConfig.slimeSeed).nextInt(10) == 0; // Spigot
+ boolean flag = world.getMinecraftWorld().paperConfig.allChunksAreSlimeChunks || WorldgenRandom.seedSlimeChunk(chunkcoordintpair.x, chunkcoordintpair.z, ((WorldGenLevel) world).getSeed(), world.getMinecraftWorld().spigotConfig.slimeSeed).nextInt(10) == 0; // Spigot // Paper
if (random.nextInt(10) == 0 && flag && pos.getY() < 40) {
return checkMobSpawnRules(type, world, spawnReason, pos, random);