- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
71 lines
2.5 KiB
Diff
71 lines
2.5 KiB
Diff
From 3b529d552d25189d507d8de8f5631281e0542a39 Mon Sep 17 00:00:00 2001
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From: Alfie Cleveland <alfeh@me.com>
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Date: Fri, 19 Aug 2016 01:52:56 +0100
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Subject: [PATCH] Optimise BlockStateEnum hashCode and equals
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diff --git a/src/main/java/net/minecraft/server/BlockStateEnum.java b/src/main/java/net/minecraft/server/BlockStateEnum.java
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index 21ac1e066..a241d7d8c 100644
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--- a/src/main/java/net/minecraft/server/BlockStateEnum.java
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+++ b/src/main/java/net/minecraft/server/BlockStateEnum.java
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@@ -16,6 +16,11 @@ public class BlockStateEnum<T extends Enum<T> & INamable> extends BlockState<T>
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private final ImmutableSet<T> a;
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private final Map<String, T> b = Maps.newHashMap();
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+ // Paper start - BlockStateEnum is a singleton, so we can use our own hashCode
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+ private static int hashId = 0;
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+ private int hashCode;
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+ // Paper end
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+
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protected BlockStateEnum(String s, Class<T> oclass, Collection<T> collection) {
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super(s, oclass);
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this.a = ImmutableSet.copyOf(collection);
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@@ -32,6 +37,7 @@ public class BlockStateEnum<T extends Enum<T> & INamable> extends BlockState<T>
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this.b.put(s1, (T) oenum);
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}
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+ this.hashCode = hashId++; // Paper
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}
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public Collection<T> c() {
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@@ -46,32 +52,15 @@ public class BlockStateEnum<T extends Enum<T> & INamable> extends BlockState<T>
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return ((INamable) t0).getName();
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}
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+ @Override // Paper - override equals as BlockStateEnum is a singleton
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public boolean equals(Object object) {
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- if (this == object) {
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- return true;
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- } else if (object instanceof BlockStateEnum && super.equals(object)) {
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- BlockStateEnum blockstateenum = (BlockStateEnum) object;
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-
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- return this.a.equals(blockstateenum.a) && this.b.equals(blockstateenum.b);
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- } else {
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- return false;
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- }
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+ return this == object;
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}
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- // Spigot start
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- private int hashCode;
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+ @Override // Paper - override equals as BlockStateEnum is a singleton
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public int hashCode() {
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- int hash = hashCode;
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- if (hash == 0) {
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- int i = super.hashCode();
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-
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- i = 31 * i + this.a.hashCode();
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- i = 31 * i + this.b.hashCode();
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- hashCode = hash = i;
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- }
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- return hash;
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+ return hashCode;
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}
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- // Spigot end
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public static <T extends Enum<T> & INamable> BlockStateEnum<T> of(String s, Class<T> oclass) {
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return a(s, oclass, Predicates.alwaysTrue());
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--
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2.16.1
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