Paper/Spigot-Server-Patches/0318-Entity-add-to-world-fixes.patch
Shane Freeder 17fe7a1b43
Remove leftover line from spigots tick limiters
Looking over the code, this appears to be one "high risk but hopefully
unlikely that plugins are causing this to break", this line is however
redundant leftovers from spigots tick limiter patch, which should be
doing nothing as-is.
2019-05-15 22:53:13 +01:00

97 lines
4.7 KiB
Diff

From dba6487c2a1a44c29456f3b29a2c3f611758526b Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 22:47:46 -0400
Subject: [PATCH] Entity add to world fixes
1) Chunk Registration might kill an entity, don't add it to the world if it did!
2) By default, entities are added to the world per slice iteration.
This opens risk of the slices being manipulated during chunk add if an
EntityAddToWorldEvent spawns an entity into this chunk.
Fix this by differing entity add to world for all entities at the same time
3) If a duplicate entity is attempted to add to the world of an entity, and
the original entity is dead, overwrite it as the logic does for unloaod queued entities.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 01abe5e37..4502ece4d 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -2,6 +2,8 @@ package net.minecraft.server;
// Paper start
import com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode;
+
+import java.util.Arrays;
import java.util.HashMap;
import java.util.UUID;
// Paper end
@@ -957,15 +959,16 @@ public class Chunk implements IChunkAccess {
// Paper end
// CraftBukkit start
- List<Entity> toRemove = new LinkedList<>();
- this.world.a(entityslice.stream().filter((entity) -> {
- if (this.needsDecoration && !CraftEventFactory.doEntityAddEventCalling(this.world, entity, CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) { // Only call for new chunks
- toRemove.add(entity);
- return false;
- }
- return !(entity instanceof EntityHuman);
- }));
- entityslice.removeAll(toRemove);
+ this.world.addChunkEntities(entityslice.stream() // Paper - add all at same time to avoid entities adding to world modifying slice state, skip already added entities (not normal, but can happen)
+ // Paper start - Inline event into stream
+ .filter((entity) -> {
+ if (!this.needsDecoration) {
+ return true;
+ }
+ return CraftEventFactory.doEntityAddEventCalling(this.world, entity, CreatureSpawnEvent.SpawnReason.CHUNK_GEN);
+ })
+ // Paper end - Inline event into stream
+ .filter((entity) -> !(entity instanceof EntityHuman || entity.valid))); // Paper - add all at same time to avoid entities adding to world modifying slice state, skip already added entities (not normal, but can happen)
// CraftBukkit end
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 632b2aeb3..7f6a56ff6 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1037,6 +1037,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
}
this.getChunkAt(i, j).a(entity);
+ if (entity.dead) return false; // Paper - don't add dead entities, chunk registration may of killed it
this.entityList.add(entity);
this.b(entity);
return true;
@@ -2433,9 +2434,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
return j;
}
+ public void addChunkEntities(Stream<Entity> collection) { a(collection); } // Paper - OBFHELPER
public void a(Stream<Entity> stream) {
org.spigotmc.AsyncCatcher.catchOp( "entity world add"); // Spigot
stream.forEach((entity) -> {
+ if (entity == null || entity.dead || entity.valid) { // Paper - prevent adding already added or dead entities
+ return;
+ }
this.entityList.add(entity);
this.b(entity);
});
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 293818b19..4cda6cee2 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -967,7 +967,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (this.entitiesByUUID.containsKey(uuid)) {
Entity entity1 = (Entity) this.entitiesByUUID.get(uuid);
- if (this.g.contains(entity1)) {
+ if (this.g.contains(entity1) || entity1.dead) { // Paper - if dupe is dead, overwrite
this.g.remove(entity1);
} else {
if (!(entity instanceof EntityHuman)) {
--
2.21.0