Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN 0cef14e4 Remove draft API from selectEntities CraftBukkit Changes: a46fdbc6 Remove outdated build delay. 3697519b SPIGOT-4708: Fix ExactChoice recipes neglecting material 9ead7009 SPIGOT-4677: Add minecraft.admin.command_feedback permission c3749a23 Remove the Damage tag from items when it is 0. f74c7b95 SPIGOT-4706: Can't interact with active item 494eef45 Mention requirement of JIRA ticket for bug fixes 51d62dec SPIGOT-4702: Exception when middle clicking certain slots be557e69 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
123 lines
6.1 KiB
Diff
123 lines
6.1 KiB
Diff
From afe18ef667aa63c426197f85c3785aa7e2e36e46 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Mar 2016 01:17:12 -0600
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Subject: [PATCH] Ensure commands are not ran async
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Plugins calling Player.chat("/foo") or Server.dispatchCommand() could
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trigger the server to execute a command while on another thread.
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These commands would then process EXPECTING to be on the main thread, leaving to
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very hard to trace concurrency issues.
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This change will synchronize the command execution back to the main thread, causing a
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big slowdown in execution but throwing an exception at same time to raise awareness
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that it is happening so that plugin authors can fix their code to stop executing commands async.
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index b9e6a3275c..9a83e5fc0b 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1533,6 +1533,29 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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}
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if (!async && s.startsWith("/")) {
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+ // Paper Start
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+ if (!org.spigotmc.AsyncCatcher.shuttingDown && !org.bukkit.Bukkit.isPrimaryThread()) {
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+ final String fCommandLine = s;
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+ MinecraftServer.LOGGER.log(org.apache.logging.log4j.Level.ERROR, "Command Dispatched Async: " + fCommandLine);
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+ MinecraftServer.LOGGER.log(org.apache.logging.log4j.Level.ERROR, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
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+ Waitable wait = new Waitable() {
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+ @Override
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+ protected Object evaluate() {
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+ chat(fCommandLine, false);
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+ return null;
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+ }
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+ };
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+ minecraftServer.processQueue.add(wait);
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+ try {
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+ wait.get();
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+ return;
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+ } catch (InterruptedException e) {
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+ Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
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+ } catch (Exception e) {
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+ throw new RuntimeException("Exception processing chat command", e.getCause());
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+ }
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+ }
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+ // Paper End
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this.handleCommand(s);
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} else if (this.player.getChatFlags() == EntityHuman.EnumChatVisibility.SYSTEM) {
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// Do nothing, this is coming from a plugin
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 7b4af7a904..c6e6ae4fe7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -701,6 +701,29 @@ public final class CraftServer implements Server {
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Validate.notNull(commandLine, "CommandLine cannot be null");
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org.spigotmc.AsyncCatcher.catchOp( "command dispatch" ); // Spigot
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+ // Paper Start
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+ if (!org.spigotmc.AsyncCatcher.shuttingDown && !Bukkit.isPrimaryThread()) {
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+ final CommandSender fSender = sender;
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+ final String fCommandLine = commandLine;
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+ Bukkit.getLogger().log(Level.SEVERE, "Command Dispatched Async: " + commandLine);
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+ Bukkit.getLogger().log(Level.SEVERE, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
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+ org.bukkit.craftbukkit.util.Waitable<Boolean> wait = new org.bukkit.craftbukkit.util.Waitable<Boolean>() {
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+ @Override
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+ protected Boolean evaluate() {
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+ return dispatchCommand(fSender, fCommandLine);
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+ }
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+ };
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+ net.minecraft.server.MinecraftServer.getServer().processQueue.add(wait);
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+ try {
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+ return wait.get();
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+ } catch (InterruptedException e) {
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+ Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
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+ } catch (Exception e) {
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+ throw new RuntimeException("Exception processing dispatch command", e.getCause());
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+ }
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+ }
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+ // Paper End
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+
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if (commandMap.dispatch(sender, commandLine)) {
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return true;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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index a0cdd2317c..984df4083d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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@@ -14,6 +14,7 @@ public class ServerShutdownThread extends Thread {
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public void run() {
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try {
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org.spigotmc.AsyncCatcher.enabled = false; // Spigot
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+ org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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server.stop();
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} catch (ExceptionWorldConflict ex) {
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ex.printStackTrace();
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diff --git a/src/main/java/org/spigotmc/AsyncCatcher.java b/src/main/java/org/spigotmc/AsyncCatcher.java
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index 4b3aa85c97..e44c230165 100644
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--- a/src/main/java/org/spigotmc/AsyncCatcher.java
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+++ b/src/main/java/org/spigotmc/AsyncCatcher.java
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@@ -6,6 +6,7 @@ public class AsyncCatcher
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{
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public static boolean enabled = true;
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+ public static boolean shuttingDown = false; // Paper
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public static void catchOp(String reason)
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{
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diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
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index f4e088c134..944151d140 100644
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--- a/src/main/java/org/spigotmc/RestartCommand.java
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+++ b/src/main/java/org/spigotmc/RestartCommand.java
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@@ -43,6 +43,7 @@ public class RestartCommand extends Command
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private static void restart(final String restartScript)
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{
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AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
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+ org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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try
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{
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String[] split = restartScript.split( " " );
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--
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2.21.0
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