Paper/Spigot-Server-Patches/0100-Support-offline-mode-in-whitelist-command-as-well.patch
Aikar 9ff01b16ab Add MCUtils helper
This will be used by my next commit. But trying to get the build going
since CI blew up
2016-03-28 21:01:42 -04:00

92 lines
4.3 KiB
Diff

From b24a42a51ce2b505c2e5c4d6db906c86fde03305 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Mon, 21 Mar 2016 00:19:18 -0500
Subject: [PATCH] Support offline mode in whitelist command as well
diff --git a/src/main/java/net/minecraft/server/CommandWhitelist.java b/src/main/java/net/minecraft/server/CommandWhitelist.java
index fdc9210..49e9ce1 100644
--- a/src/main/java/net/minecraft/server/CommandWhitelist.java
+++ b/src/main/java/net/minecraft/server/CommandWhitelist.java
@@ -43,24 +43,35 @@ public class CommandWhitelist extends CommandAbstract {
throw new ExceptionUsage("commands.whitelist.add.usage", new Object[0]);
}
+ // Paper start - Handle offline mode as well
+ /*
gameprofile = minecraftserver.getUserCache().getProfile(astring[1]);
if (gameprofile == null) {
throw new CommandException("commands.whitelist.add.failed", new Object[] { astring[1]});
}
minecraftserver.getPlayerList().addWhitelist(gameprofile);
+ */
+ this.whitelist(minecraftserver, astring[1], true);
+ // Paper end
a(icommandlistener, (ICommand) this, "commands.whitelist.add.success", new Object[] { astring[1]});
} else if (astring[0].equals("remove")) {
if (astring.length < 2) {
throw new ExceptionUsage("commands.whitelist.remove.usage", new Object[0]);
}
+ // Paper start - Handle offline mode as well
+ /*
gameprofile = minecraftserver.getPlayerList().getWhitelist().a(astring[1]);
if (gameprofile == null) {
throw new CommandException("commands.whitelist.remove.failed", new Object[] { astring[1]});
}
minecraftserver.getPlayerList().removeWhitelist(gameprofile);
+
+ */
+ this.whitelist(minecraftserver, astring[1], false);
+ // Paper end
a(icommandlistener, (ICommand) this, "commands.whitelist.remove.success", new Object[] { astring[1]});
} else if (astring[0].equals("reload")) {
minecraftserver.getPlayerList().reloadWhitelist();
@@ -95,4 +106,41 @@ public class CommandWhitelist extends CommandAbstract {
return a((ICommand) o);
}
// Paper end
+
+ /**
+ * Paper - Adds or removes a player from the game whitelist
+ *
+ * @param mcserver running instance of MinecraftServer
+ * @param playerName the player we're going to be whitelisting
+ * @param add whether we're adding or removing from the whitelist
+ */
+ private void whitelist(MinecraftServer mcserver, String playerName, boolean add) throws CommandException {
+ if (mcserver.getOnlineMode()) {
+ // The reason we essentially copy/pasta NMS code here is because the NMS online-only version
+ // is capable of providing feedback to the person running the command based on whether or
+ // not the player is a real online-mode account
+ GameProfile gameprofile = mcserver.getUserCache().getProfile(playerName);
+ if (gameprofile == null) {
+ if (add) {
+ throw new CommandException("commands.whitelist.add.failed", new Object[] { playerName});
+ } else {
+ throw new CommandException("commands.whitelist.remove.failed", new Object[] { playerName});
+ }
+ }
+
+ if (add) {
+ mcserver.getPlayerList().addWhitelist(gameprofile);
+ } else {
+ mcserver.getPlayerList().removeWhitelist(gameprofile);
+ }
+ } else {
+ // versus our offline version, which will always report success all of the time
+ org.bukkit.OfflinePlayer offlinePlayer = org.bukkit.Bukkit.getOfflinePlayer(playerName);
+ if (add) {
+ offlinePlayer.setWhitelisted(true);
+ } else {
+ offlinePlayer.setWhitelisted(false);
+ }
+ }
+ }
}
--
2.7.4