* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories CraftBukkit Changes: 4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks. d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs * Bring Chunk load checks in-line with spigot As of the last upstream merge spigot now checks ticket level status when returning loaded chunks for a world from api. Now our checks will respect that decision. * Fix spawn ticket levels Vanilla would keep the inner chunks of spawn available for ticking, however my changes made all chunks non-ticking. Resolve by changing ticket levels for spawn chunks inside the border to respect this behavior. * Make World#getChunkIfLoadedImmediately return only entity ticking chunks Mojang appears to be using chunks with level > 33 (non-ticking chunks) as cached chunks and not actually loaded chunks. * Bring all loaded checks in line with spigot Loaded chunks must be at least border chunks, or level <= 33
23 lines
1.2 KiB
Diff
23 lines
1.2 KiB
Diff
From 6bd0cb7d5c929286f4fde9332bd37fff86afa1b2 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 19 Dec 2016 23:07:42 -0500
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Subject: [PATCH] Prevent Pathfinding out of World Border
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This prevents Entities from trying to run outside of the World Border
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diff --git a/src/main/java/net/minecraft/server/NavigationAbstract.java b/src/main/java/net/minecraft/server/NavigationAbstract.java
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index ed69eaa176..a473c03b9d 100644
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--- a/src/main/java/net/minecraft/server/NavigationAbstract.java
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+++ b/src/main/java/net/minecraft/server/NavigationAbstract.java
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@@ -95,6 +95,7 @@ public abstract class NavigationAbstract {
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@Nullable
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protected PathEntity a(BlockPosition blockposition, double d0, double d1, double d2, int i, boolean flag) { return this.a(blockposition, null, d0, d1, d2, i, flag); }
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@Nullable protected PathEntity a(BlockPosition blockposition, Entity target, double d0, double d1, double d2, int i, boolean flag) {
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+ if (!getEntity().getWorld().getWorldBorder().isInBounds(blockposition)) return null; // Paper - don't path out of world border
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if (this.a.locY < 0.0D) {
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return null;
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} else if (!this.a()) {
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--
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2.21.0
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