Paper/patches/server/0200-Allow-spawning-Item-entities-with-World.spawnEntity.patch
2021-11-30 19:26:33 +01:00

25 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 4 Jun 2018 20:39:20 -0400
Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
This API has more capabilities than .dropItem with the Consumer function
Item can be set inside of the Consumer pre spawn function.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
index 7c00bae9082d02f712c6e80f5ed69a55eb01d8da..60c3d17f35a044d30be587df98fce329752b2ba2 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
@@ -531,6 +531,10 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
if (Boat.class.isAssignableFrom(clazz)) {
entity = new net.minecraft.world.entity.vehicle.Boat(world, x, y, z);
entity.moveTo(x, y, z, yaw, pitch);
+ // Paper start
+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
+ entity = new net.minecraft.world.entity.item.ItemEntity(world, x, y, z, new net.minecraft.world.item.ItemStack(net.minecraft.world.item.Item.byBlock(net.minecraft.world.level.block.Blocks.DIRT)));
+ // Paper end
} else if (FallingBlock.class.isAssignableFrom(clazz)) {
entity = new FallingBlockEntity(world, x, y, z, this.getHandle().getBlockState(new BlockPos(x, y, z)));
} else if (Projectile.class.isAssignableFrom(clazz)) {